Dragon Buster (Arcade): Difference between revisions

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{{Infobox VG
{{Infobox VG
|developer = Namco Bandai Games
|image    = [[File:Dragon Buster (Arcade).jpg|300px]]
|publisher = Namco
|developer = Namco
|released  = '''Arcade:'''<br/>{{vgrelease|JP=1985|NA=1985}}'''Virtual Console:'''<br/>{{vgrelease|JP=September 15, 2009 }}
|publisher = Namco Bandai Games
|released  = '''Arcade'''<br/>{{vgrelease|JP/NA|1985}}'''Virtual Console'''<br/>{{vgrelease|JP=September 15, 2009}}
|genre    = Action role-playing
|genre    = Action role-playing
|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
|input    = Wii Remote
|input    = Wii Remote
|image    = [[File:Dragon Buster (Arcade).jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-arcade
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-dragon-buster-arcade
|wikipedia = Dragon Buster
}}
}}


'''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.
'''''Dragon Buster''''' is a platform dungeon crawl action role-playing arcade game on Namco Pac-Land hardware, modified to support vertical scrolling. The game featured side-scrolling platform gameplay and a "world view" map similar to the later Super Mario Bros. series. Dragon Buster was the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.


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{{GlobalProblems|Arcade}}


== Problems ==
== Problems ==
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== Gameplay Videos ==
== Gameplay Videos ==
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{{VideoGallery
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