Epic Mickey: Difference between revisions

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→‎Configuration: Could have sworn forcefilter also caused issues
m (improve infobox, release data)
(→‎Configuration: Could have sworn forcefilter also caused issues)
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|developer = Junction Point Studios
|developer = Junction Point Studios
|publisher = {{vgrelease|AUS/EU/NA|Disney Interactive Studios}}{{vgrelease|JP|Nintendo}}
|publisher = {{vgrelease|AUS/EU/NA|Disney Interactive Studios}}{{vgrelease|JP|Nintendo}}
|series    = ''Epic Mickey''
|series    = Epic Mickey
|released  = {{vgrelease|AUS=November 25, 2010|EU|November 26, 2010}}{{vgrelease|NA=November 30, 2010|JP|August 4, 2011}}
|released  = {{vgrelease|AUS=November 25, 2010|EU|November 26, 2010}}{{vgrelease|NA=November 30, 2010|JP|August 4, 2011}}
|genre    = Platform, Action-adventure
|genre    = Platform, Action-adventure
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== Enhancements ==
== Enhancements ==
=== Scrambled Cinematics ===
=== Scrambled Cinematics ===
Cinematics issues may occur if:
Cinematics issues may occur if ''' Anisotropic Filtering''' is enabled.
* Force Bi/Trilinear Filtering is enabled. Though in recent releases Force Bi/Trilinear Filtering will default to off, but this may be undone if Graphics options are viewed/changed during emulation.
* Anisotropic Filtering is enabled.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|forcefilter              = Off
|forcefilternotes          = Prevents scrambled cinematics
|anisotropic   = 1x
|anisotropic   = 1x
|anisotropicnotes   = Prevents scrambled cinematics
|anisotropicnotes   = Prevents scrambled cinematics
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{{testing/entry|revision=7120|OS=Windows 7|CPU=AMD Phenom X6 1090T|GPU=ATI Radeon HD 4770|result=Occasional garbled font character even with safe texture on; some freezes on the first area; sound sometimes cuts out or music stutters. The '''game''' runs perfectly in 1080p.|tester=}}
{{testing/entry|revision=7120|OS=Windows 7|CPU=AMD Phenom X6 1090T|GPU=ATI Radeon HD 4770|result=Occasional garbled font character even with safe texture on; some freezes on the first area; sound sometimes cuts out or music stutters. The '''game''' runs perfectly in 1080p.|tester=}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% for the most part.  Music occasionally cuts out.  Graphical line glitches during the intro movie are still present.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% for the most part.  Music occasionally cuts out.  Graphical line glitches during the intro movie are still present.|tester=MegaJump}}
{{testing/entry|revision=4.0-5489|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, constant 30FPS all the time|tester=Jhonn}}
{{testing/entry|revision=4.0-5489|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=NVIDIA GeForce GT 635M|result=Perfect, constant 30FPS all the time|tester=mbc07}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=AMD FX 6350 @ 3.9GHz|GPU=NVIDIA GeForce GTX 660|result=OpenGL, HLE, 3xNative, 8xMSAA, 1xAF
 
Practically perfect. Rarely dips below 30FPS|tester=GAMMA}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=BCJRAsczqoE|cap1=Dolphin Emulator 4.0.2 - Disney Epic Mickey (1080p HD) - Nintendo Wii
|vid1=lLPQdfqx3R8|cap1=(Wii) Epic Mickey run game in window Dolphin (720p60)
|vid2=lLPQdfqx3R8|cap2=(Wii) Epic Mickey run game in window Dolphin (720p)
|vid2=BCJRAsczqoE|cap2=Dolphin Emulator 4.0.2 - Disney Epic Mickey (1080p HD) - Nintendo Wii
|vid3=KkwoK56enOM|cap3=Disney Epic Mickey - Gameplay Wii 4K 2160p (Dolphin 5.0)
}}
}}
[[Category:Wii games]]
[[Category:Wii games]]

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