Final Fantasy Crystal Chronicles: The Crystal Bearers: Difference between revisions
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|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = Wii Remote + Nunchuk | |input = Wii Remote + Nunchuk | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-wii-final-fantasy-crystal-chronicles-the-crystal-bearers--26140 | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4708|OS=Windows|CPU=Intel Core i5-750|GPU=ATI Radeon HD 4850|result=[ | {{testing/entry|revision=4708|OS=Windows|CPU=Intel Core i5-750|GPU=ATI Radeon HD 4850|result=[https://www.youtube.com/watch?v=Zr62F7cq0ng Final Fantasy Crystal Chronicles ~ The Crystal Bearers (Dolphin R4708)]|tester=iXOmega}} | ||
{{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025 658MHz|result=Disable Panic Handlers! In game runs at 11-24FPS (35-80% of speed) - seems playable. Sound's in cutscenes is often missing and if not - it's desynced, in game music often freeze. It's first game what I see on GameCube/Wii - which uses shaders. But sad - this is another game about blonde blue eyed freak. ):|tester=†.fl.l).}} | {{testing/entry|revision=2.0|OS=Windows XP|CPU=AMD Athlon II x2 215 @ 3.45 GHz|GPU=NVIDIA GeForce 7025 658MHz|result=Disable Panic Handlers! In game runs at 11-24FPS (35-80% of speed) - seems playable. Sound's in cutscenes is often missing and if not - it's desynced, in game music often freeze. It's first game what I see on GameCube/Wii - which uses shaders. But sad - this is another game about blonde blue eyed freak. ):|tester=†.fl.l).}} | ||
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5 @ 2.53 GHz|GPU=ATI Radeon HD 5650|result=Disable DSP DTK - disable DSP LLE on thread music - Direct3D9 1366x768 internal resolution 1,5 960x729, AA=0 AF 1x scaled EFB copy, playable 20FPS 60 vps 100% sometimes slow down 10FPS 30VPS 40% , game music always freeze|tester=David}} | {{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i5 @ 2.53 GHz|GPU=ATI Radeon HD 5650|result=Disable DSP DTK - disable DSP LLE on thread music - Direct3D9 1366x768 internal resolution 1,5 960x729, AA=0 AF 1x scaled EFB copy, playable 20FPS 60 vps 100% sometimes slow down 10FPS 30VPS 40% , game music always freeze|tester=David}} |