GameINI: Difference between revisions

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381 bytes added ,  20 April 2020
(Undo revision 166867 by Miksel12 (talk))
(2 intermediate revisions by 2 users not shown)
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Implemented in {{revision|5.0-2302}} and later.
Implemented in {{revision|5.0-2302}} and later.
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively.
*<code>OverclockEnable = True</code> or <code>False</code> to enable and disable "CPU Overclock" respectively.
*<code>Overclock = 1.0</code> translates to "100%" CPU clock, greater in value is considered overclocking and smaller in value is considered underclocking.
*<code>Overclock = 1.0</code> translates to "100%" CPU clock. The value of Overclock can be any float, and it acts as a multiplier; 0.5 is 50%, 1.0 is 100%, 1.5 is 150%, 2.0 is 200%, etc.


=== Synchronize GPU Thread ===
=== Synchronize GPU Thread ===
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=== Audio Backend ===
=== Audio Backend ===
*<code>Backend = OpenAL</code>
*<code>Backend = No audio output</code>
*<code>Backend = XAudio2</code>
*<code>Backend = ALSA</code>
*<code>Backend = Cubeb</code>
*<code>Backend = Cubeb</code>
*<code>Backend = WASAPI (Exclusive mode)</code>
*<code>Backend = ALSA</code>
*<code>Backend = Pulse</code>
*<code>Backend = Pulse</code>
*<code>Backend = OpenAL</code>
*<code>Backend = OpenSLES</code>
*<code>Backend = OpenSLES</code>
*<code>Backend = No audio output</code>
*<code>Backend = WASAPI (Exclusive mode)</code>
*<code>Backend = XAudio2</code> This option was removed in {{revision|5.0-10950}} and later [https://dolphin-emu.org/blog/2019/11/07/dolphin-progress-report-october-2019/#50-10950-remove-xaudio2-by-ligfx for many reasons], Dolphin will try to use Cubeb instead.


=== DSP Emulator Engine ===
=== DSP Emulator Engine ===
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  8 = Traditional Chinese
  8 = Traditional Chinese
  9 = Korean
  9 = Korean
== See also ==
*[https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game Forum Thread]


[[Category:Tutorials]]
[[Category:Tutorials]]

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