GiFTPiA: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image     = [[File:Giftpia.jpg|300px]]
|image     = [[File:Giftpia.jpg|300px]]
|developer = Skip
|developer = Skip
|publisher = Nintendo
|publisher = Nintendo
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}}
}}


'''''GiFTPiA''''' is a video game that was developed by Skip Ltd. for the [[Nintendo GameCube]]. It was released in Japan on April 25, 2003. Despite the fact its last showing at the Electronic Entertainment Expo (E3) was in English, Nintendo cancelled the North American localization of ''GiFTPiA''. In English, the game's title would be better understood as "Giftopia" to represent the two words, gift and utopia.
'''''GiFTPiA''''' ('''''ギフトピア''''') is a unique RPG described as a "Communication Adventure", the game does not involve battles, dungeons, and monsters like a traditional RPG, but instead has the player take control of a young boy named Pockle as he completes various chores for the inhabitants of Nanashi Island.
 
== Emulation Information ==
{{Problems/GC Font}}


== Problems ==
== Problems ==
=== Kanji Display ===
{{Problems|{{#vardefineecho:problems|
The provided font_sjis.bin renders NTSC (J) in game kanji incorrectly. Instructions to dump the native font from the GameCube BIOS can be found [http://wikiwiki.jp/gcwiiemu/?Tips_Font_Improvement here]. Alternatively the fonts can be dumped manually from the offset 0x1AFF00.
 
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-204|****}}
{{VersionCompatibilityVersion|3.0-204|****|}}
{{VersionCompatibilityVersion|4.0-5097|*****|Font problems resolved}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Fairly solid 25-30 FPS, some specific effects cause notable strain but seems to be CPU based strain. As noted above kanji is rendered with the internal SJIS font and can be difficult to read.|tester=}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8 GHz|GPU=ATI Radeon HD 5770|result=Fairly solid 25-30FPS, some specific effects cause notable strain but seems to be CPU based strain. As noted above kanji is rendered with the internal SJIS font and can be difficult to read.|tester=}}
{{testing/entry|revision=4.0-4474|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Couldn't get very far because I can't speak Japanese. 100% speed with default settings. Everything I played was perfect as far as I can tell (compared to a longplay on youtube), except for the strange-looking kanji characters. Audio is accurate with HLE.|tester=Xerxes}}
{{testing/entry|revision=4.0-4474|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Couldn't get very far because I can't speak Japanese. 100% speed with default settings. Everything I played was perfect as far as I can tell (compared to a longplay on youtube), except for the strange-looking kanji characters. Audio is accurate with HLE.|tester=Xerxes}}
{{testing/entry|revision=4.0-5099|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Same as above but kanji looks much better as of {{revision|4.0-5097}}. Perfect as far as I can tell.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=zvY2uRvN65o|cap1=GiFTPiA [JP] [Gamecube] Dolphin 5.0 [1080p HD]
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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