GiFTPiA: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
No edit summary
(testing, cleanup, update config)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image      = [[File:Giftpia.jpg|300px]]
|image      = [[File:Giftpia.jpg|300px]]
|developer = skip
|developer = Skip
|publisher = Nintendo
|publisher = Nintendo
|released  = {{vgrelease|JP=April 25, 2003}}
|released  = {{vgrelease|JP=April 25, 2003}}
Line 10: Line 10:
}}
}}


'''''GiFTPiA''''' is a video game that was developed by Skip Ltd. for the Nintendo [[GameCube]]. It was released in Japan on April 25, 2003. Despite that its last showing at Electronic Entertainment Expo (E3) was in English, Nintendo cancelled the North American localization of ''GiFTPiA''. In English, the game would most likely be better understood as called "Giftopia" to represent the two words, gift and utopia.
'''''GiFTPiA''''' is a video game that was developed by Skip Ltd. for the [[Nintendo GameCube]]. It was released in Japan on April 25, 2003. Despite the fact its last showing at the Electronic Entertainment Expo (E3) was in English, Nintendo cancelled the North American localization of ''GiFTPiA''. In English, the game's title would be better understood as "Giftopia" to represent the two words, gift and utopia.


== Problems ==
== Problems ==
Line 19: Line 19:
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dspengine = LLE Recompiler
|dspenginenotes = Music does not correctly stream with the HLE Emulator
}}
}}


Line 33: Line 31:
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Fairly solid 25-30 FPS, some specific effects cause notable strain but seems to be CPU based strain. As noted above kanji is rendered with the internal SJIS font and can be difficult to read.|tester=}}
{{testing/entry|revision=3.0-204|OS=Windows 7 x64|CPU=Intel Core i5-760 @ 2.8GHz|GPU=ATI Radeon HD 5770|result=Fairly solid 25-30 FPS, some specific effects cause notable strain but seems to be CPU based strain. As noted above kanji is rendered with the internal SJIS font and can be difficult to read.|tester=}}
{{testing/entry|revision=4.0-4474|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Couldn't get very far because I can't speak Japanese. 100% speed with default settings. Everything I played was perfect as far as I can tell (compared to a longplay on youtube), except for the strange-looking kanji characters as noted above. Audio is accurate with HLE.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}



Revision as of 02:27, 5 December 2014

GiFTPiA
Giftpia.jpg
Developer(s) Skip
Publisher(s) Nintendo
Platform(s) GameCube
Release date(s) JP April 25, 2003
Genre(s) Adventure
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: GiFTPiA
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

GiFTPiA is a video game that was developed by Skip Ltd. for the Nintendo GameCube. It was released in Japan on April 25, 2003. Despite the fact its last showing at the Electronic Entertainment Expo (E3) was in English, Nintendo cancelled the North American localization of GiFTPiA. In English, the game's title would be better understood as "Giftopia" to represent the two words, gift and utopia.

Problems

Kanji Display

The provided font_sjis.bin renders NTSC (J) in game kanji incorrectly. Instructions to dump the native font from the GameCube BIOS can be found here. Alternatively the fonts can be dumped manually from the offset 0x1AFF00.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with GiFTPiA since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-204 Windows 7 x64 Intel Core i5-760 @ 2.8GHz ATI Radeon HD 5770 Fairly solid 25-30 FPS, some specific effects cause notable strain but seems to be CPU based strain. As noted above kanji is rendered with the internal SJIS font and can be difficult to read.
4.0-4474 Linux Ubuntu 14.04 Intel Core i3-3220 @ 3.3GHz nVidia GeForce GTX 650 Couldn't get very far because I can't speak Japanese. 100% speed with default settings. Everything I played was perfect as far as I can tell (compared to a longplay on youtube), except for the strange-looking kanji characters as noted above. Audio is accurate with HLE. Xerxes

Gameplay Videos