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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Gladius.jpg|300px]] | |||
|developer = LucasArts | |developer = LucasArts | ||
|publisher = LucasArts | |publisher = {{vgrelease|NA=LucasArts|EU=Activision}} | ||
|released = {{vgrelease|NA=November 3, 2003|EU=November 28, 2003}} | |released = {{vgrelease|NA=November 3, 2003|EU=November 28, 2003}} | ||
|genre = Tactical role-playing | |genre = Tactical role-playing | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-gladius | |forumlink = http://forums.dolphin-emu.org/Thread-gc-gladius | ||
|wikipedia = Gladius (video game) | |wikipedia = Gladius (video game) | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Hang === | |||
Game will eventually hang when initially selecting a character, engaging a fight, viewing the world map or during ingame cutscenes. Refer {{issue|10669}}. There is currently no known solution. | |||
=== <s>Videos</s> === | |||
Videos require XFB emulation to be set to Real. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | |||
}}}} | |||
== Enhancements == | == Enhancements == | ||
=== | === 16:9 Widescreen Gecko Code === | ||
==== | ==== EU ==== | ||
<pre> | <pre>$16:9 Widescreen | ||
04003700 EC40F824 | |||
04003704 C062EFFC | |||
04003708 EC4300B2 | |||
0400370C 4806554C | |||
04068C54 4BF9AAAC | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
040C1154 38800000 | |||
040C1A08 90030154 | |||
040C1A34 38032310 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
}} | }} | ||
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{{VersionCompatibilityVersion|5700|*|An unknown revision post 5699 breaks this game completely}} | {{VersionCompatibilityVersion|5700|*|An unknown revision post 5699 breaks this game completely}} | ||
{{VersionCompatibilityVersion|3.5-644|****|Fixed with FIFO-BP merge}} | {{VersionCompatibilityVersion|3.5-644|****|Fixed with FIFO-BP merge}} | ||
{{VersionCompatibilityVersion|5.0-683|*|Game always freezes ingame}} | |||
{{VersionCompatibilityVersion|5.0-5874|*|Hybrid XFB corrects videos, game still freezes ingame}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not working. I get an endless white and silent screen at launch. I tried default settings with different combinations of DSP HLE or LLE, all 3 CPU engines (Interpreter, JIT Recompiler and JITIL experimental recompiler) and enabling/disabling dual core: same result in all cases (except for displayed framerate). A few times, the emulator crashed when quitting.|tester=Nolendil}} | {{testing/entry|revision=3.0-811|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Not working. I get an endless white and silent screen at launch. I tried default settings with different combinations of DSP HLE or LLE, all 3 CPU engines (Interpreter, JIT Recompiler and JITIL experimental recompiler) and enabling/disabling dual core: same result in all cases (except for displayed framerate). A few times, the emulator crashed when quitting.|tester=Nolendil}} | ||
{{testing/entry|revision=3.5-1101|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Playable but slow. The framerate is usually around 20-30FPS in-game and 40FPS in menus on this computer, which produces choppy sound. I played all the tutorial fights (Pirgos training) and didn't see any other issue.|tester=Nolendil}} | {{testing/entry|revision=3.5-1101|OS=Mac OS X 10.7.5|CPU=Intel Core i7 @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Playable but slow. The framerate is usually around 20-30FPS in-game and 40FPS in menus on this computer, which produces choppy sound. I played all the tutorial fights (Pirgos training) and didn't see any other issue.|tester=Nolendil}} | ||
{{testing/entry|revision=5.0-9|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ | {{testing/entry|revision=5.0-9|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1070|result=Running at 100% speed on DX11, x4 internal resolution, no AA/AF. Needs dual core disabled, otherwise the game will hang at the first fight or upon entering the world map for the first time. RealXFB is needed to display videos.|tester=Turnspit}} | ||
{{testing/entry|revision=5.0-681|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1070|result=The last working version for this game at 100% speed with dual core disabled and RealXFB to display videos. Every version afterwards results in a crash on the first battle, no matter which settings are used.|tester=Turnspit}} | |||
{{testing/entry|revision=5.0-13495|OS=Windows 10 x64|CPU=Intel Xeon E3-1245 @ 3.3GHz|GPU=NVIDIA GeForce GTS 450|result=The game still hangs during the tutorial fight, as in {{issue|10669}}.|tester=Nolendil}} | |||
{{testing/end}} | {{testing/end}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=_0YVKjWwSWM|cap1=Dolphin Emulator 4.0.2 - Gladius (1080p HD) - Nintendo GameCube | |vid1=_0YVKjWwSWM|cap1=Dolphin Emulator 4.0.2 - Gladius (1080p HD) - Nintendo GameCube | ||
|vid2=QIGF-oQ5rqc|cap2=Gladius [Gamecube] Dolphin 4.02 [1080p HD] | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
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