Progress Continues
We've already had 21541 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Gladius: Difference between revisions
Jump to navigation
Jump to search
Line 16: | Line 16: | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Hang === | === Hang === | ||
Game will eventually hang when initially selecting a character, engaging a fight, viewing the world map or during ingame cutscenes. Refer {{issue|10669}}. | Game will eventually hang when initially selecting a character, engaging a fight, viewing the world map or during ingame cutscenes. Disabling Dualcore and lowering the Emulated CPU Clockrate to around 60% can help make the game more stable. Refer {{issue|10669}}. | ||
As of {{revision|5.0-14447}} the NTSC of the game received a game patch to work-around the race condition. This means that the game is playable even in Dual Core and without clock rate changes. | |||
=== <s>Videos</s> === | === <s>Videos</s> === |