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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Goblin Commander-Unleash the Horde.jpg|300px]] | |||
|developer = Jaleco Entertainment | |developer = Jaleco Entertainment | ||
|publisher = Jaleco Entertainment | |publisher = Jaleco Entertainment | ||
|released = {{vgrelease|NA=December 16, 2003|EU=July 16, 2004}} | |released = {{vgrelease|NA=December 16, 2003|EU=July 16, 2004}} | ||
|genre = Action, Real-time strategy | |genre = Action, Real-time strategy | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-goblin-commander-unleash-the-horde | |forumlink = http://forums.dolphin-emu.org/Thread-gc-goblin-commander-unleash-the-horde | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== <s>Hang</s> === | |||
Game will eventually hang when using Dual Core mode. Refer {{issue|7143}}. Single core mode is default since {{revision|5.0-11217}}. | |||
}}}} | |||
== Enhancements == | |||
=== Anti-aliasing/Texture-Filtering Causes Gaps in Images === | === Anti-aliasing/Texture-Filtering Causes Gaps in Images === | ||
With certain enhancement options, tiles that make up larger images have their edge pixels rendered on the opposite side. This can be seen in the opening publisher logo and title image. Enabling Force Texture Filtering causes this in both the OpenGL and DirectX back-ends. Enabling any of the anti-aliasing options also results in this issue with the DirectX back-end. Refer {{issue|6967}}. | With certain enhancement options, tiles that make up larger images have their edge pixels rendered on the opposite side. This can be seen in the opening publisher logo and title image. Enabling Force Texture Filtering causes this in both the OpenGL and DirectX back-ends. Enabling any of the anti-aliasing options also results in this issue with the DirectX back-end. Refer {{issue|6967}}. | ||
{{image|Goblin Commander-Incorrect tiling.png|Incorrect tiling}} | {{image|Goblin Commander-Incorrect tiling.png|Incorrect tiling}} | ||
{{image|Goblin Commander-Correct tiling.png|Correct tiling|br}} | {{image|Goblin Commander-Correct tiling.png|Correct tiling|br}} | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=5.0-9|OS=Windows 10 x64|CPU=Intel Core i5-3570k @ 4.5GHz|GPU=NVIDIA GeForce GTX 1070|result=Great, 100% speed on DX11, x4 internal resolution, no AA/AF. Needs dual core disabled, otherwise the game will hang after ~15 min.|tester=Turnspit}} | |||
{{testing/end}} | {{testing/end}} | ||
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{{VideoGallery | {{VideoGallery | ||
|vid1=xq7i8UEmt2Q|cap1=Dolphin Emulator 4.0.2 - Goblin Commander: Unleash the Horde (1080p HD) - Nintendo GameCube | |vid1=xq7i8UEmt2Q|cap1=Dolphin Emulator 4.0.2 - Goblin Commander: Unleash the Horde (1080p HD) - Nintendo GameCube | ||
|vid2=fA9J-PeAv0I|cap2=Goblin Commander: Unleash the Horde [Gamecube] Dolphin 5.0 [1080p HD] | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |