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|Platform(s)||Virtual Console, NES|
|Release date(s)|| Famicom|
JP April 25, 1986
NA December, 1986
EU November 30, 1988
JP December 2, 2006
NA January 8, 2007
EU February 2, 2007
|Genre(s)||Shoot 'em up|
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
|GameIDs||FARJ01, FARP01, FARE01|
In Gradius control the trans-dimensional spaceship Vic Viper, and battle waves of enemies through various environments.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Gradius since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|
|Windows 10||Intel Core i5-3570K @ 3.4 GHz||NVIDIA GeForce GTX 1070||Works Great. Does not require EFB2RAM||JMC47|