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(→‎16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.)
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== Problems ==
== Problems ==
=== 16:9 ===
This game has 16:9 display capability, but requires setting the game to "Widescreen" mode in the game's internal options. Using the widescreen hack is not recommended, as it will cause graphical glitches.
=== Boot Screen Glitch ===
=== Boot Screen Glitch ===
The boot screen with the credits appears as a series of squares in OpenGL. In Direct3D, it appears correctly, but crammed into the top left corner. This bug was recorded in {{revision|4.0-3583}}, but has been seen in previous versions of at least {{revision|4.0}}. Fixed for OpenGL in {{revision|4.0-4603}}, but still broken in D3D.
The boot screen with the credits appears as a series of squares in OpenGL. In Direct3D, it appears correctly, but crammed into the top left corner. This bug was recorded in {{revision|4.0-3583}}, but has been seen in previous versions of at least {{revision|4.0}}. Fixed for OpenGL in {{revision|4.0-4603}}, but still broken in D3D.
{{image|GunBoot.png|OpenGL: The mosaic effect}}
{{image|GunBoot.png|OpenGL: The mosaic effect}}
{{image|GunBoot2.png|Direct3D: Almost there...|br}}
{{image|GunBoot2.png|Direct3D: Almost there...|br}}
== Enhancements ==
=== 16:9 ===
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options.


== Configuration ==
== Configuration ==