Harry Potter and the Sorcerer's Stone: Difference between revisions

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(though the audio glitches seem to be caused by voice cues ingame, muting the sound effects volume in the game's options instead of speech volume seems to work around the glitches)
(→‎Problems: add texture replacement glitch to problems)
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=== Random Sounds ===
=== Random Sounds ===
As of {{revision|4.0-4478}} sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See {{issue|8096}}.
As of {{revision|4.0-4478}} sounds in this game can range from fully functioning to completely unlistenable, and vary in volume, becoming extremely loud with no warning. The only known workaround is to set the Sound Effects Volume setting in the game's internal options to 0. See {{issue|8096}}.
=== Texturing Issues ===
As of {{revision|4.0-6554}} in certain areas, most notably the castle grounds, textures from the last room visited can replace random textures in the next room. This can be resolved by unchecking "Store EFB Copies to Texture Only" in Dolphin's graphics configuration. See {{issue|8299}}.
{{image|Harrypotterss_1.png|Trees affected by texture glitches|br}}


== Configuration ==
== Configuration ==