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Interactive Multi Game Demo Disc v5: Difference between revisions
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(→Problems: Resolved problems come last) |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Star Fox Adventures Glow Effects === | === Star Fox Adventures Glow Effects === | ||
Glow effects render poorly with '''EFB Copies to Texture Only''' on all backends. Disable '''EFB Copies to Texture Only''' to fix them. | Glow effects render poorly with '''EFB Copies to Texture Only''' on all backends. Disable '''EFB Copies to Texture Only''' to fix them. | ||
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=== Beach Spikers Flicker (Vulkan/DirectX) === | === Beach Spikers Flicker (Vulkan/DirectX) === | ||
Certain visual elements flicker when visible, disabling Fast Depth may help. Refer {{issue|10007}}. | Certain visual elements flicker when visible, disabling Fast Depth may help. Refer {{issue|10007}}. | ||
=== <s>Star Fox Adventures Shadows</s> === | |||
In D3D, shadows may appear distorted, or even be copied from other objects, such as Fox with an arwing shaped shadow while near the ship. OpenGL has had shadowing issues in the past, but seems to work properly. If you still see issues, try toggling fast-depth; as some GPUs may vary. Fixed by {{revision|5.0-5404}}. | |||
{{image|Starfoxadventures-Shadow.jpg|Fox with the arwing's shadow|br}} | |||
}}}} | }}}} |