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Kirby's Epic Yarn: Difference between revisions
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|platforms = [[Wii]] | |platforms = [[Wii]] | ||
|input = Wii Remote | |input = Wii Remote | ||
}} | }} | ||
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== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|watermark = 1000 or higher | |watermark = 1000 or higher | ||
|watermarknotes = With lower values random freezes occur during boss battles. | |watermarknotes = With lower values random freezes occur during boss battles. | ||
}} | }} | ||
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{{Testing}} | {{Testing}} | ||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}--> | ||
{{Test Entry|revision=6265|OS=Windows Vista x86|CPU=AMD Phenom X4 955 @ 3.21GHz|GPU=ATI Radeon HD 4650|result=Perfect}} | {{Test Entry|revision=6265|OS=Windows Vista x86|CPU=AMD Phenom II X4 955 @ 3.21GHz|GPU=ATI Radeon HD 4650|result=Perfect}} | ||
{{Test Entry|revision=6268|OS=Windows 7 x64|CPU=Intel Q8300 @ 3.4GHz|GPU=ATI Radeon HD 4870|result=Perfect}} | {{Test Entry|revision=6268|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q8300 @ 3.4GHz|GPU=ATI Radeon HD 4870|result=Perfect}} | ||
{{Test Entry|revision=6285|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4200|result=Perfect, loading slowdowns}} | {{Test Entry|revision=6285|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4200|result=Perfect, loading slowdowns}} | ||
{{Test Entry|revision=6285|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.7GHz|GPU=ATI Radeon HD 4200|result=Perfect}} | {{Test Entry|revision=6285|OS=Windows 7 x64|CPU=AMD Phenom II X2 550 @ 3.7GHz|GPU=ATI Radeon HD 4200|result=Perfect}} | ||
{{Test Entry|revision=6285|OS=Windows 7 x64|CPU=AMD | {{Test Entry|revision=6285|OS=Windows 7 x64|CPU=AMD Phenom II X4 965 @ 3.4GHz|GPU=ATI Radeon HD 5770|result=Perfect}} | ||
{{Test Entry|revision=6286|OS=Windows 7 x64|CPU=Intel Q8200 @ 2.6GHz|GPU=nVidia GeForce | {{Test Entry|revision=6286|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q8200 @ 2.6GHz|GPU=nVidia GeForce 9600 GT|result=Perfect}} | ||
{{Test Entry|revision=6546|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel i7 920|GPU=nVidia GeForce GTX 260|result=Perfect.}} | {{Test Entry|revision=6546|OS=Linux x86_64 (Ubuntu 10.10)|CPU=Intel Core i7-920|GPU=nVidia GeForce GTX 260|result=Perfect.}} | ||
{{Test Entry|revision=6858|OS=Windows 7 x64|CPU=Intel Q9550|GPU=nVidia GeForce GTX 275|result=Perfect}} | {{Test Entry|revision=6858|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Perfect}} | ||
{{Test Entry|revision=7264|OS=Windows 7 x64|CPU=AMD Athlon|GPU=nVidia GeForce GTX |result=Slowdowns to 30 fps; Crashes on Rainbow Falls}} | {{Test Entry|revision=7264|OS=Windows 7 x64|CPU=AMD Athlon|GPU=nVidia GeForce GTX |result=Slowdowns to 30 fps; Crashes on Rainbow Falls}} | ||
{{Test Entry|revision=7289|OS=Windows Vista x64|CPU=Intel Q6600|GPU=nVidia GeForce GTX 470|result=Playable but Slowdowns to 20-30fps in some levels|tester=SpReeD}} | {{Test Entry|revision=7289|OS=Windows Vista x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 470|result=Playable but Slowdowns to 20-30fps in some levels|tester=SpReeD}} | ||
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Works totally fine. | {{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Works totally fine. No slowdowns.|tester=MegaJump}} | ||
|} | |} | ||
Revision as of 01:38, 28 August 2011
Kirby's Epic Yarn | |
---|---|
Developer(s) | HAL Laboratory, Good Feel |
Publisher(s) | Nintendo |
Series | Kirby |
Platform(s) | Wii |
Genre(s) | Platformer |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Kirby's Epic Yarn (毛糸のカービィ Keito no Kābī, literally translated to "Kirby of Yarn") is the tenth platform installment of the Kirby video game series, developed for the Wii video game console by Good Feel, Inc., with supervision from HAL Laboratory. After five years of speculation, it was officially unveiled at Electronic Entertainment Expo 2010. It is the first entry in the Kirby series on a home console since 2003's Kirby Air Ride and its first home console platform game since 2000's Kirby 64: The Crystal Shards.
Problems
Cut Scene Curtain
The curtain that is pulled to reveal cut scenes only half opens for some cut scenes.
4:3 Borders
When the Wii Aspect Ratio is set to 4:3, the game will add gray-green borders to the top and bottom of the screen to remain in 16:9. Kirby's Epic Yarn was designed to work this way, but to make Dolphin stretch the image to fill the entire 4:3 screen:
- In Config > "Wii" Tab - Set "Aspect Ratio" to "16:9"
- In Graphics Config > "General" Tab - Set "Display - Aspect Ratio" to "Force 4:3" (or use hotkey "4").
This method will distort the image, so it is not recommended.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Kirby's Epic Yarn since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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