| Progress Continues
We've already had 12380 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: May and June 2020 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
|Release date(s)|| JP December 18, 2008|
NA June 16, 2009
EU June 19, 2009
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote|
|GameIDs||R2UJ8P, R2UP8P, R2UE8P|
Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Let's Tap since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-4570 @ 3.2GHz||NVIDIA GeForce GTX 760||Tested every mode aside from 2P modes, no slowdown, no graphical issues, full 60FPS or 30FPS depending on mode (artistic modes seem to run at 30FPS by default), a tiny bit of audio disturbance when quickly switching between menues.||FSR|