Lost Kingdoms II: Difference between revisions

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this was not a typo, the vgrelease template has different ways of being used which helps in different situations (mostly keeping the dates in chronological order while minimizing uses of the template)
(RegExp Mass Edit, Template:Problems implementation)
(this was not a typo, the vgrelease template has different ways of being used which helps in different situations (mostly keeping the dates in chronological order while minimizing uses of the template))
(23 intermediate revisions by 7 users not shown)
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|developer = From Software
|developer = From Software
|publisher = Activision
|publisher = Activision
|series    = ''Lost Kingdoms''
|series    = Lost Kingdoms
|released  = {{vgrelease|NA=May 21, 2003|EU=June 6, 2003}}{{vgrelease|JP=May 23, 2003}}
|released  = {{vgrelease|NA=May 21, 2003}}{{vgrelease|JP=May 23, 2003|EU=June 6, 2003}}
|genre    = Action role-playing
|genre    = Action role-playing
|modes    = Single-player, Multiplayer (2)
|modes    = Single-player, Multiplayer (2)
Line 14: Line 14:


== Problems ==
== Problems ==
{{Problems|
{{Problems|{{#vardefineecho:problems|
=== Shadows / Texture Corruption ===
}}}}
If EFB Copies are disabled shadows will not display, and various textures will be corrupted. Default settings should not result in these issues.


== Enhancements ==


}}
{{Problems/Blurry Distant Textures}}


== Enhancements ==
=== 16:9 Widescreen Gecko Code ===
=== 16:9 Aspect Ratio Fix ===
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. Note that as of 5.0-11476, using this code with Aspect Ratio set to Auto will cause the [https://bugs.dolphin-emu.org/issues/11951 aspect ratio to flicker between 4:3 and 16:9 at certain points and angles.] You can alleviate this by making sure that SyncGPU is set to FALSE, and possibly stop it by setting ImmediateXFBenable = True.
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.


===== NTSC-U =====
===== NA =====
<pre>042EA1A0 3FE38E39</pre>
<pre>$16:9 Widescreen
042EA1A0 3FE38E39</pre>


===== NTSC-J =====
===== EU =====
<pre>042F35F0 3FE38E39</pre>
<pre>$16:9 Widescreen
04303EB0 3FE38E39</pre>


===== PAL =====
===== JP=====
<pre>04303EB0 3FE38E39</pre>
<pre>$16:9 Widescreen
042F35F0 3FE38E39</pre>


== Configuration ==
== Configuration ==
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== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=VZhRstnJhTk|cap1=Dolphin Emulator 4.0.2 - Lost Kingdoms II (1080p HD) - Nintendo GameCube
|vid1=VZhRstnJhTk|cap1=Dolphin Emulator 4.0.2 - Lost Kingdoms II (1080p HD) - Nintendo GameCube
|vid2=gwxRszAIA1A|cap2=Lost Kingdoms 2 on Dolphin Emulator 1080p
|vid2=gwxRszAIA1A|cap2=Lost Kingdoms 2 on Dolphin Emulator 1080p
|vid3=8gTxrrLltXQ|cap3=Lost Kingdoms II [Gamecube] Dolphin 5.0 [1080p HD]
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
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