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|Release date(s)|| JP September 14, 2001|
NA November 18, 2001
EU May 3, 2002
AUS May 17, 2002
|Input methods||GameCube Controller|
|GameIDs||GLME01, GLMP01, GLMJ01|
Luigi's Mansion is an action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on September 14, 2001, in North America on November 17, 2001, and in Europe on May 3, 2002. The game was a launch title for the GameCube. This was one of the very few games where Luigi was the main character, not Mario.
The game takes place in a haunted mansion, which Luigi won in a contest he did not enter. He told his brother to meet him there to celebrate his victory. Luigi is searching for his brother Mario, who came to the mansion earlier, but went missing. To help Luigi on his quest, an old professor named Elvin Gadd has equipped him with the "Poltergust 3000", a vacuum cleaner used for capturing ghosts, and a "Game Boy Horror", a device used for communicating with Gadd.
Luigi's Mansion was relatively well-received by reviewers, despite being criticized for its short length. The game has sold over 2.5 million copies, and is the fifth best-selling Nintendo GameCube game in the United States. It was one of the first games to be re-released as a Player's Choice title on the system. A sequel, Luigi's Mansion 2, was announced at E3 2011 for the Nintendo 3DS.
Constant slight crackling may occur in the background and when enemies and friends make noises. Use DSP LLE to fix them.
M4A Video Codec
Support of the M4A codec required to play the Pikmin movie trailer under options is screwed up in OpenGL in 3.5. Fixed on unknown revision after 3.5.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Luigi's Mansion since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows Vista x86||Intel Core 2 Duo E4500 @ 2.2GHz||Intel GMA 945||Fully playable: 25-35 FPS with default settings and DX9 plug-in|
|Windows Vista x86||Intel Core 2 Duo E4500 @ 2.2GHz||Intel GMA 945||Playable: 20-30 FPS but sometimes in-game sound mute completely, needing to restart emulator|
|Windows 7 x64||AMD Phenom II X2 @ 3.1GHz||ATI Radeon HD 4850||Fully Playable: 30 FPS with DX11 plug-in, 4X AA and OpenCL Enabled|
|Windows Vista x86||Intel Core 2 Duo T8100 @ 2.2GHz||ATI Mobility Radeon HD 3470||Fully Playable: 30 FPS with DX9 plug-in and OpenCL Enabled|
|Windows XP x86||AMD Athlon 64 X2 @ 2.9GHz||nVidia GeForce 9400 GT||Fully Playable: 21-30 FPS with OpenGL plug-in and OpenCL Enabled|
|Windows 7 x86||Intel Pentium E5300 @ 2.6GHz||ATI Radeon HD 5450||Fully Playable 30 FPS (50 FPS video) (PAL)--> 100% speed with DX9 plugin,Open CL,Disable fog.||Markon89|
|Linux Ubuntu 11.04 x86||Intel Pentium E2180 @ 2GHz||nVidia GeForce 7300 GT||Fully playable: 25-35 FPS with default settings until save game is loaded and OpenGL plug-in||0ubuntu0|
|Linux Ubuntu 10.10 x86||AMD Phenom II @ 3GHz||ATI Radeon HD 4250||Fully playable: 40-55 FPS with default settings until save game is loaded and OpenGL plug-in||dfoxpro|
|Windows 7 x64||AMD Athlon 64 X2 4400 @ 2.2GHz||nVidia GeForce GT 440||Nearly perfect, OpenGL and DX11 work with less performance but better image quality.||Endres|
|Windows 7 X64||Intel Core i7-2620M @ 2.7GHz||Intel HD 3000||Close to perfect. Do not run in DX9 or OpenGL for it will crash or have black-screen. Running at 720P at 30fps consistently. No hitches with game play but use DX11 for Intel HD Graphics. No slowing down during boss fights either. Also running on a laptop.||cohn|
|Windows 7 x64||AMD Phenom II x6 @ 3.2GHz||AMD Radeon HD 5750||Perfect, but normal settings caused weird graphical problems. The screen seemed to have purple EFB problems. Disabling EFB turned them black. Checking "Ignore Format Changes" got rid of them.|
|^||Windows Vista x86||Intel Pentium P6100 @ 2GHz||Intel HD graphics||Works normally and fully playable but the graphics is all pixelated. To get a rid from the pixels is needed to change the resolution to 1280x720.|
|Windows 7 x64||AMD Athlon II X4 645 @ 3.1GHz||AMD Radeon HD 6570||Fully playable; Runs perfectly at 30 FPS throughout the whole game with DX9.|
|Windows 7 x86||AMD Athlon II 4X 635 @ 3GHZ||nVidia GeForce GTX 480||No slowdowns and emulates perfectly @ 4X AA, 16X AA, 1920x1080 widescreen.||ALLEN2|
|Windows 7 x64||Intel Pentium e6700||nVidia GeForce GTS 450||100% speed, no slowdowns, no glitches, tested with DX11 at 2560x1440 w/ 8xAA 16xAF||soapgoat|
|Windows 7 x64||Intel Core i5-3570k||nVidia GeForce 560 Ti||Fullspeed, good sound with LLE, no shadows glitch makes it unplayable for me as it ruins the atmosphere of the game.|
|Windows 7 x64||Intel Core i7-3770 @ 3.4GHz||nVidia GeForce GTX 680||Fully Playable without any lags with TXAA on from the nVidia Control Panel and in 1080p!||StarDave|
|style="white-space:nowrap;background-color:#fee; color:#900;"|^Radicalneoevo |-|style="white-space:nowrap"|MacOS SnowLeopard 10.6 |style="white-space:nowrap"|Intel Core 2 Duo @ 2.1GHz |style="white-space:nowrap"|Intel GMA X3100 |completamente Jugable |style="white-space:nowrap"|