Mario Party 2: Difference between revisions

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=== 16:9 Aspect Ratio Fix ===
=== 16:9 Aspect Ratio Fix ===
The Widescreen hack has Projection Issues that can be fixed with Gecko Codes.
The Widescreen hack has Projection Issues that can be fixed with Gecko Codes.
==== NTSC-U ====
==== NA ====
<pre>
<pre>$16:9 Widescreen
C20B3898 00000005
C20B3898 00000005
C0230000 4182001C
C0230000 4182001C
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</pre>
</pre>


==== PAL ====
==== EU ====
<pre>
<pre>$16:9 Widescreen
C0000000 00000011
C0000000 00000011
91C20000 91E20004
91C20000 91E20004
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</pre>
</pre>


==== NTSC-J ====
==== JP ====
<pre>
<pre>$16:9 Widescreen
C20B4A48 00000005
C20B4A48 00000005
C0230000 4182001C
C0230000 4182001C
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5975|OS=Windows 8.1|CPU=Intel Core i5-4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=Playable, game runs at full speed (50FPS) at all times, even with 4x resolution and 8x AA.|tester=OldMcDonald}}
{{testing/entry|revision=4.0-5975|OS=Windows 8.1|CPU=Intel Core i5-4690K @ 3.5GHz|GPU=NVIDIA GeForce GTX 970|result=Playable, game runs at full speed (50FPS) at all times, even with 4x resolution and 8x AA.|tester=OldMcDonald}}
{{testing/entry|revision=5.0-8563|OS=Windows 10|CPU=Intel Core i7-6700K|GPU=NVIDIA GeForce GTX 1070|result=Perfect.  Stuttering greatly reduced thanks to follow branch being disabled.  Lag is slightly different than console in some minigames.|tester=JMC4789}}
{{testing/end}}
{{testing/end}}


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