Mario Party 7: Difference between revisions

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== Problems ==
== Problems ==
=== Minigames ===
=== Minigames ===
Version {{revision|3.0-766}} - Spinner Cell minigame is showed up as a full black screen. First the game environment render well but the characters are flickering. Then only the shadows are rendered. And finally the whole screen turns to black for the rest of the game.
Version {{revision|3.0-766}} - Spinner Cell minigame is showed up as a full black screen. First the game environment render well but the characters are flickering. Then only the shadows are rendered. And finally the whole screen turns to black for the rest of the game.
=== Music Stops, Temporary Hanging ===
BGM may still stop with DSP HLE, even in builds after the AX-HLE merger {{revision|3.5-78}}. It can also lead to temporary hangs. [[DSP LLE]] does not have these issues. See {{issue|5998}}.


== Configuration ==
== Configuration ==

Revision as of 11:13, 11 February 2013

Mario Party 7
MarioParty7.png
Developer(s) Hudson Soft
Publisher(s) Nintendo
Series Mario Party
Platform(s) GameCube
Release date(s) JP November 10, 2005
NA November 7, 2005
EU February 10, 2006
AUS June 8, 2006
Genre(s) Party
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller, GameCube Microphone
Compatibility 4Stars4.pngEdit rating: Mario Party 7
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Mario Party 7 (マリオパーティ 7 Mario Pāti Sebun) is the seventh in a series of board game style video games for Nintendo platforms and is the fourth and final title in the Mario Party series for Nintendo GameCube. Mario Party 7 features popular Nintendo characters. It was released on the GameCube in North America on November 7, 2005, in Japan on November 10, 2005, in Europe on February 10, 2006, and in Australia on June 8, 2006.

It features 88 new minigames. This game's host is Toadsworth, Princess Peach's longtime steward. It also makes use of the microphone peripheral introduced with Mario Party 6, which can be used in 10 minigames. This game also includes six entirely new worlds (one world being unlocked). Mario Party 7 is followed by Mario Party 8.

Problems

Minigames

Version 3.0-766 - Spinner Cell minigame is showed up as a full black screen. First the game environment render well but the characters are flickering. Then only the shadows are rendered. And finally the whole screen turns to black for the rest of the game.

Music Stops, Temporary Hanging

BGM may still stop with DSP HLE, even in builds after the AX-HLE merger 3.5-78. It can also lead to temporary hangs. DSP LLE does not have these issues. See issue 5998.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Mario Party 7 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21453 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7278 Mac OS X Intel Core i5 @ 2.3GHz Intel HD Graphics 3000 Perfect NJP13254
r7540 Windows 7 x64 Intel Core 2 Duo T6600 @ 2.2GHz nVidia GeForce 230m GT Perfect, stutters every once in a while GM3000
r7579 Windows 7 x64 Intel Core 2 Duo E8500 @ 3.16GHz ATI Radeon HD 4800 Plays perfect until it stutters to freeze every few hours; restart crackerjax

Gameplay Videos

Template:Navigation Mario Party