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Mario Power Tennis (Wii): Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|developer = Camelot Software Planning | |||
|publisher = Nintendo | |||
|developer | |genre = Sports | ||
|publisher | |modes = Single-player, multiplayer | ||
|genre | |platforms = [[GameCube]] | ||
|modes | |input = Wii Remote | ||
|platforms | |image = [[File:Mario Power Tennis (Wii).jpg|300px]] | ||
|input | |||
| | |||
}} | }} | ||
'''''Mario Power Tennis''''', known in Japan as Mario Tennis GC | '''''Mario Power Tennis''''', known in Japan as Mario Tennis GC, is a sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo [[GameCube]] in 2004. The game is the sequel to the Nintendo 64 title Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released in Japan on October 28, 2004, in North America on November 8, 2004, and in Australia on February 25, 2005. The game was re-released for the [[Wii]] in 2009 as part of the New Play Control! collection of titles, featuring GameCube games with added Wii controls. | ||
Power Tennis incorporates multiple characters, themes, and locations from the Mario series. The game includes standard tennis matches, but contains variants that feature different scoring formats and objectives. Other variants include "Gimmick" courts, thematic areas with components and properties that directly affect game play. The game consists of 18 playable characters, each categorized by their style of play and each with a pair of unique moves known as "Power Shots". Power Tennis was developed simultaneously with Mario Golf: Toadstool Tour, and the pair shared similar technology and concepts with each other during production. Such similarities include an emphasis on the Mario theme in characters and settings as well as alternative game modes such as "Ring Shot". | Power Tennis incorporates multiple characters, themes, and locations from the Mario series. The game includes standard tennis matches, but contains variants that feature different scoring formats and objectives. Other variants include "Gimmick" courts, thematic areas with components and properties that directly affect game play. The game consists of 18 playable characters, each categorized by their style of play and each with a pair of unique moves known as "Power Shots". Power Tennis was developed simultaneously with Mario Golf: Toadstool Tour, and the pair shared similar technology and concepts with each other during production. Such similarities include an emphasis on the Mario theme in characters and settings as well as alternative game modes such as "Ring Shot". | ||
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=== Lines Projected from Characters === | === Lines Projected from Characters === | ||
Odd glitch lines may project outward from animated characters. | Odd glitch lines may project outward from animated characters. | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | |||
{{Config | {{Config | ||
|gfxbackend = OpenGL | |gfxbackend = OpenGL | ||
|gfxbackendnotes = Displays floor textures | |gfxbackendnotes = Displays floor textures | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion| | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | ||
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)--> | |||
{{VersionCompatibilityVersion|2953|***}} | {{VersionCompatibilityVersion|2953|***}} | ||
{{VersionCompatibilityVersion|3.0|**}} | {{VersionCompatibilityVersion|3.0|**}} | ||
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== Testing == | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{ | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{ | {{testing/entry|revision=2953|OS=|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 7600GT|result=Mario Power Tennis runs full speed usually. It has a fair few graphical issues and sound issues. The audio during matches is out of sync. You will notice the narrator saying first serve for Mario after a complete rally or something. [http://www.youtube.com/watch?v=N76qTVh1NIs Mario Power Tennis Wii (NPC) on Dolphin Wii/GC Emulator (HQ)]|tester=iNexXxuS}} | ||
{{ | {{testing/entry|revision=3.0|OS=Mac OS X 10.6|CPU=Intel Core-i5 @ 2.3GHz|GPU=Intel HD 3000|result=Crashes while launching a match.|tester=Mythril}} | ||
{{testing/end}} | |||
== Gameplay Videos == | == Gameplay Videos == | ||
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[[Category:Sports games]] | [[Category:Sports games]] | ||
[[Category:Wii games]] | [[Category:Wii games]] | ||
[[Category:Multiplayer games]] |
Revision as of 11:42, 10 September 2011
Mario Power Tennis, known in Japan as Mario Tennis GC, is a sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo GameCube in 2004. The game is the sequel to the Nintendo 64 title Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released in Japan on October 28, 2004, in North America on November 8, 2004, and in Australia on February 25, 2005. The game was re-released for the Wii in 2009 as part of the New Play Control! collection of titles, featuring GameCube games with added Wii controls.
Power Tennis incorporates multiple characters, themes, and locations from the Mario series. The game includes standard tennis matches, but contains variants that feature different scoring formats and objectives. Other variants include "Gimmick" courts, thematic areas with components and properties that directly affect game play. The game consists of 18 playable characters, each categorized by their style of play and each with a pair of unique moves known as "Power Shots". Power Tennis was developed simultaneously with Mario Golf: Toadstool Tour, and the pair shared similar technology and concepts with each other during production. Such similarities include an emphasis on the Mario theme in characters and settings as well as alternative game modes such as "Ring Shot".
The game was positively received in general, attaining an aggregate score of 81 percent from Game Rankings and 80 percent from Metacritic. Critics praised the game's depth and variety, but criticized the Power Shot animations, which could not be skipped.
Problems
Lines Projected from Characters
Odd glitch lines may project outward from animated characters.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL | Displays floor textures |
Version Compatibility
The graph below charts the compatibility with Mario Power Tennis since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r2953 | Intel Core 2 Duo @ 2.13GHz | nVidia GeForce 7600GT | Mario Power Tennis runs full speed usually. It has a fair few graphical issues and sound issues. The audio during matches is out of sync. You will notice the narrator saying first serve for Mario after a complete rally or something. Mario Power Tennis Wii (NPC) on Dolphin Wii/GC Emulator (HQ) | iNexXxuS | |
3.0 | Mac OS X 10.6 | Intel Core-i5 @ 2.3GHz | Intel HD 3000 | Crashes while launching a match. | Mythril |
Gameplay Videos
- Camelot Software Planning (Developer)
- Nintendo (Publisher)
- Sports (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (Release): 3.0
- Tested On (OS): macOS
- Tested On (GPU): Intel
- Untested for 10000+ revisions
- Tennis games
- Sports games
- Wii games
- Multiplayer games