Mario Superstar Baseball: Difference between revisions

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(Deleted "Incorrect Character Shadows in D3D11". Apparently fixed before 4.0 (see issue 6012).)
(40 intermediate revisions by 16 users not shown)
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|developer = Namco Bandai Games, Now Production
|developer = Namco Bandai Games, Now Production
|publisher = Nintendo
|publisher = Nintendo
|series    = Mario Sports
|released  = {{vgrelease|JP=July 21, 2005|NA=August 29, 2005|EU=November 11, 2005}}
|released  = {{vgrelease|JP=July 21, 2005|NA=August 29, 2005|EU=November 11, 2005}}
|genre    = Sports, Baseball
|genre    = Sports, Baseball
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|


=== Audio issues ===
With DSP HLE on builds before {{revision|3.5-78}}, severe audio issues such as crackling, music stopping, and other problems occur. DSP HLE on builds newer than {{revision|3.5-78}} still have music stopping problems, but sound effects work correctly. Use [[DSP LLE]] to avoid this.


=== Black Texture/Shadow Problems ===
 
In the stands and below flags along the walls only the left side of the stadium, there is some sort of odd shadow. The practice area also has an area that is completely blacked out similarly. This occurs in OpenGL, D3D9, and D3D11. Only Software can render it appropriately, but even then it has a black bar along the bottom and extreme slow speed. See {{issue|6009}}.
}}}}
{{Image|Mario Superstar Baseball Blackness-Shadow HW.jpg|Incorrect shadowing and stands on a HW backend|}}
{{Image|Mario Superstar Baseball Blackness-Shadow SW.jpg|Software renders correctly, but has a black bar|br}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dspengine            = LLE
|dspenginenotes        = Fixes audio issues
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|2536|***|Various graphics issues, mainly with dialog boxes.}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|6137|****}}
{{VersionCompatibilityVersion|656|***|Works with corrupt sound that runs even if you disable all audio plugin options}}
{{VersionCompatibilityVersion|3.5-78|****|Serious Audio Issue Fixed}}
{{VersionCompatibilityVersion|4.0-4654|****|Black texture/shadow problem fixed}}
{{VersionCompatibilityVersion|4.0-9211|*****|EFB Copies to RAM no longer required for shadows}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Annoying sounds after loading game.|tester=FHaze}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Annoying sounds after loading game.|tester=FHaze}}
{{testing/entry|revision=|OS=Windows 7 x64|CPU=Intel Core i3-370m|GPU=ATI Radeon HD 5450|result=Perfect speed just some crashes sometimes.|tester=Legeldor}}
{{testing/entry|revision=3.5-392|OS=Windows 7|CPU=Intel Core i5-760|GPU=NVIDIA GeForce GTX 470|result=Minor graphical/Audio Issues, otherwise playable and full speed.|tester=JMC4789}}
{{testing/entry|revision=3.5-392|OS=Windows 7 x64|CPU=Intel Core i5 760|GPU=nVidia GTX 470|result=Minor graphical/Audio Issues, otherwise playable and full speed.|tester=JMC4789}}
{{testing/entry|revision=4.0.1|OS=Windows 7|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=NVIDIA GeForce GTX 460|result=Game runs at full speed with no random slowdowns. Minor graphical glitches are visible during gameplay but the game is still playable. No audio issues with LLE. EFB to Texture causes shadows to stop rendering.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel Core i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game runs at full speed with no random slowdowns. Minor graphical glitches are visible during gameplay but the game is still playable. No audio issues with LLE. EFB to Texture causes shadows to stop rendering.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=AMD FX-8350 @ 4GHz|GPU=AMD Radeon R9 290X|result=100% Speed. No shadows for characters. Sometimes crashes in mid game|tester=Maniac_34}}
{{testing/entry|revision=4.0.2|OS=Windows 8.1|CPU=AMD FX-6100 @ 4GHz|GPU=AMD Radeon HD 7850|result=Usually 60FPS, some dips but never during play. Roughly every second or third match, the game will crash.|tester=AManNamedBlank}}
{{testing/entry|revision=4.0-9211|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect.  Shadows work on EFB Copies to Texture now.|tester=JMC47}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
|vid1=qeVygHhLCug|cap1=Dolphin Emulator 4.0.2 - Mario Superstar Baseball (1080p HD) - Nintendo GameCube
|vid2=VVlQYiDjd9U|cap2=Mario Superstar Baseball on NVIDIA SHIELD Android TV running on the Dolphin Emulator (Nintendo GameCube)
|vid3=UJpYHiDPCaw|cap3=Mario Superstar Baseball - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator 5)
|vid4=quOOwbKKN6Q|cap4=Dolphin in 4K - Mario Superstar Baseball
}}
{{Navigation/Mario Sports}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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