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Medal of Honor: Rising Sun
|Medal of Honor: Rising Sun|
|Developer(s)||EA Los Angeles|
|Series||Medal of Honor|
|Release date(s)|| NA November 11, 2003|
EU November 28, 2003
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller, Game Boy Advance|
|GameIDs||GR8F69, GRZJ13, GR8E69, GR8P69, GR8D69|
Medal of Honor: Rising Sun is the fifth installment of the Medal of Honor video game series, released by Electronic Arts in November 2003. Like its predecessors, Rising Sun is a first-person shooter set in World War II. Unlike predecessors, Rising Sun is set during the Pacific War. It features single-player and multiplayer capabilities (multiplayer terminated as of November 2006). In single-player mode, the player assumes the role of Cpl./Sgt. Joseph Griffin of the United States Marine Corps.
Medal of Honor: Rising Sun uses the VP6 video codec, common in Electronic Arts' titles, causing it's videos to have vertical line artifacts and other glitches on NVIDIA graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. Prior to video output was completely scrambled, refer . Rendering improved with but a variety of glitches remain, refer . VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Medal of Honor: Rising Sun since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: