Medal of Honor: European Assault
Medal of Honor: European Assault | |
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Developer(s) | EA Los Angeles |
Publisher(s) | Electronic Arts |
Series | Medal of Honor |
Platform(s) | GameCube |
Release date(s) | NA June 7, 2005 EU June 17, 2005 JP August 11, 2005 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4), Co-op (4) |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Medal of Honor: European Assault, you'll join the effort to liberate Europe in 1942. As US Army Lieutenant William Holt, you must take command of a group of soldiers through battlefields based on actual WWII locations. In both single-player and multiplayer modes, your survival depends on your ability to master weapons, gather intelligence for future missions, and make smart choices.
Problems
VP6 Videos
Medal of Honor: European Assault uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. The Software Render will display VP6 video correctly, but is typically too slow. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. See issue 7193. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.
Enhancements
Widescreen Hack Culling
Some objects will be culled from the scene too early when using Dophin's Widescreen Hack. This Action Replay (AR) code will correct that when used with the hack.
NA
$Widescreen Hack Culling 0405AD08 60000000 0405AD0C 4E800020 0405E74C 60000000 0405E750 4E800020
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Manual Texture Sampling | On | Render VP6 video |
Version Compatibility
The graph below charts the compatibility with Medal of Honor: European Assault since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows 7 | Intel Core 2 Duo E8400 @ 3 GHz | AMD Radeon HD 7750 | playable. All good (nearly very good) in DSP HLE with US Version (PAL Version crash - like most PAL Versions). Some slowdowns, videos broken, but at all much better than PS2 emulation | MrP |
Gameplay Videos
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- EA Los Angeles (Developer)
- Electronic Arts (Publisher)
- Medal of Honor (Series)
- North America (Release region)
- Europe (Release region)
- Japan (Release region)
- 2005 (Initial release year)
- First-person shooter (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- Co-op (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Manual Texture Sampling (Config Required)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): AMD
- Tested
- Untested for 10000+ revisions
- GameCube games