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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
}}}} | }}}} | ||
== Enhancements == | == Enhancements == | ||
=== IR > 1x Banding/Pixelated Shading === | === IR > 1x Banding/Pixelated Shading === | ||
At higher internal resolutions, shading will look weird by default, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve this. | At higher internal resolutions, shading will look weird by default, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve this. | ||
{{image|NSMBW Pixelated Shading1.jpg|Shading with pixelation problems at 3x IR}} | {{image|NSMBW Pixelated Shading1.jpg|Shading with pixelation problems at 3x IR}} | ||
{{image|NSMBW Pixelated Shading2.jpg|Improved shading with Force Texture Filtering|br}} | {{image|NSMBW Pixelated Shading2.jpg|Improved shading with Force Texture Filtering|br}} | ||
=== Anti-Aliasing Visual Defects === | |||
Using Anti-Aliasing can cause visual defects. Refer {{issue|11698}}. | |||
{{image|New Super Mario Bros. AA.png|Odd lines appear under airship|br}} | |||
== Configuration == | == Configuration == | ||
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{{Config | {{Config | ||
|forcefilter = On | |forcefilter = On | ||
|forcefilternotes = Fixes shading | |forcefilternotes = Fixes shading when IR > 1x | ||
|antialiasing = None | |||
|antialiasingnotes = Anti-Aliasing creates graphical issues | |||
}} | }} | ||