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Nights: Journey of Dreams
|Nights: Journey of Dreams|
|Developer(s)||Sega Studio USA, Sonic Team|
|Release date(s)|| JP December 13, 2007|
NA December 18, 2007
EU January 18, 2008
AUS January 24, 2008
|Mode(s)||Single-player, Multiplayer (2), Online (2)|
|Input methods||Wii Remote, Wii Remote + Nunchuk, Classic Controller|
|GameIDs||R7EJ8P, R7EP8P, R7EE8P|
NiGHTS: Journey of Dreams is a platform game for the Wii console developed by Sonic Team and Sega. It is the sequel to the 1996 Sega Saturn title Nights into Dreams.... and is the fourth and last game developed by Sega Studio USA. Like the original, the game is set in the dream world of Nightopia, which is under threat from nightmare beings called Nightmaren, and the gameplay is based around the flight of a jester-like rebel Nightmaren named Nights.
Much like in the first game, the primary gameplay mechanic is to glide, spiral and loop through a variety of worlds, blasting through rings and gathering orbs. Special power ups can transform Nights' form into a dolphin, a dragon, or a rocket, to reach areas not accessible otherwise. There are also platform stages where the player controls one of the children. There is a variety of gameplay styles, and Nights is not playable in every level.
Some text characters will be missing unless Texture Cache Accuracy is set to the "Safe" position.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Safe||Show all letters|
The graph below charts the compatibility with Nights: Journey of Dreams since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5 3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Perfect with safe texture cache.||JMC47|