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Progress Continues
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Pac-Man World 3.jpg|300px]] | |||
|developer = Namco Bandai Games, Blitz Games | |developer = Namco Bandai Games, Blitz Games | ||
|publisher = Namco Bandai Games | |publisher = Namco Bandai Games | ||
|released = {{vgrelease|NA=November | |series = Pac-Man | ||
|released = {{vgrelease|NA=November 17, 2005|EU=June 23, 2006}} | |||
|genre = Platform | |genre = Platform | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = http://forums.dolphin-emu.org/Thread-gc-pac-man-world-3 | |forumlink = http://forums.dolphin-emu.org/Thread-gc-pac-man-world-3 | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Elevator === | === Elevator === | ||
The elevator in level 4 that unlocks the second platform to reach the first siphon will not run properly with HLE. It will allow you to go down, but will not allow you to go back up. If you use LLE, it works perfectly. | The elevator in level 4 that unlocks the second platform to reach the first siphon will not run properly with HLE. It will allow you to go down, but will not allow you to go back up. If you use LLE, it works perfectly. | ||
}}}} | |||
== Configuration == | == Configuration == | ||
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{{Config | {{Config | ||
|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Allows Level 4 Elevator to work and | |dspenginenotes = Allows Level 4 Elevator to work and play sound at appropriate speed | ||
}} | }} | ||
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{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|3.5-1154|****|Audio plays at 2/3 speed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-4478|OS= | {{testing/entry|revision=4.0-4478|OS=Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Barely playable. Dialog in-game plays at half speed and crackles without LLE, and with LLE (on thread) the game can go as low as 50% speed in large areas. It's more stable with HLE but not by a whole lot. During the walking animation Pac-Man will sometimes jitter forwards and back which is annoying but it doesn't actually change the gameplay. Otherwise cutscenes, music, physics are okay but it's so slow it doesn't really matter.|tester=Xerxes}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=AMD FX 6350 @ 3.9GHz|GPU=NVIDIA GeForce GTX 660|result= OpenGL, HLE, 2xNative, No AA, 1xAF | |||
Far more playable than previous builds. Pac-Man's movement still studders but the audio lag and generally slow speeds are gone.|tester=GAMMA}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{ | <!--A full list of options is available at Template:VideoGallery/doc--> | ||
{{VideoGallery | |||
|vid1=UpaH2IB---4|cap1=Dolphin Emulator 4.0-3371 - Pac-Man World 3 (1080p HD) - Nintendo GameCube | |||
}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |
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