Phantasy Star Online Episode III: C.A.R.D. Revolution: Difference between revisions

Jump to navigation Jump to search
(20 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image         = [[File:PhantasyStarIII.jpg|300px‎]]
|image     = [[File:PhantasyStarIII.jpg|300px‎]]
|developer     = Sonic Team
|developer = Sonic Team
|publisher     = Sega
|publisher = Sega
|released     = {{vgrelease|JP=November 27, 2003|NA=March 2, 2004|EU=June 11, 2004}}
|series    = Phantasy Star
|series        = ''Phantasy Star''
|released = {{vgrelease|JP=November 27, 2003|NA=March 2, 2004|EU=June 11, 2004}}
|genre         = Strategy, Card
|genre     = Strategy, Card
|modes         = Single-player, Multiplayer (4), Online (4)
|modes     = Single-player, Multiplayer (4), Online (4)
|input         = GameCube Controller
|input     = GameCube Controller
|forumlink     = http://forums.dolphin-emu.org/Thread-gc-phantasy-star-online-episode-iii-card-revolution
|forumlink = http://forums.dolphin-emu.org/Thread-gc-phantasy-star-online-episode-iii-card-revolution
}}
}}


'''''Phantasy Star Online Episode III: C.A.R.D. Revolution''''' is a video game released for the Nintendo GameCube. It has a card based play style, making it unique among games in the Phantasy Star Online series. The story of the game takes place twenty-one years after Episodes I and II.
'''''Phantasy Star Online Episode III: C.A.R.D. Revolution''''' is a video game released for the Nintendo GameCube. It has a card based play style, making it unique among games in the Phantasy Star Online series. The story of the game takes place twenty-one years after Episodes I and II.


== Patches ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Calendar ===
Syncing the calendar causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calendar; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.
 
=== <s>Black Video</s> ===
FMV cutscenes such as the intro on creating a new commander appear black unless the External Frame Buffer is enabled and set to Real. Fixed by {{revision|5.0-5874}}.
 
}}}}
 
== Enhancements ==
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
=== 16:9 Aspect Ratio (Widescreen) AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2048] ====
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=2048] ====
Line 24: Line 34:
4N7T-U33E-CKQ6B
4N7T-U33E-CKQ6B
E87H-CHQV-446JG</pre>
E87H-CHQV-446JG</pre>
== Problems ==
=== Missing Characters in Text ===
All versions of the game may have missing characters in various game text, per {{issue|30}}. Such can be resolved by setting accurate texture case towards a "safe" setting, though it's unclear what setting is necessary.  Position 2 (middle) seems to work fine, though there may be one or two missing letters every once in a long while.
=== Calender ===
Syncing the calender causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calender; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.
=== Black Video ===
FMV cutscenes such as the intro on creating a new commander appear black unless the External Frame Buffer is enabled and set to Real and Scaled EFB Copy is disabled. Setting the Internal Resolution to 1x reduces image shaking.  Note that more recent versions make the rest of the game look choppy if you keep the above two settings on, so it is advised to only have them on if you must see the FMVs ingame.
=== <s>White Box in D3D</s> ===
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed by {{revision|4.0-3748}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache      = Position 1 (Safe)
|accuratetexturecachenotes = Fixes the missing letters problem on the EU version of the game. Avoids {{Issue|30}} on JP version.
}}
}}


Line 48: Line 43:
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7458|****}}
{{VersionCompatibilityVersion|7458|****|}}
{{VersionCompatibilityVersion|3.0-732|****|BBA supported}}
{{VersionCompatibilityVersion|3.0-732|****|BBA supported}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}
Line 55: Line 50:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5-1480|OS=Windows 7 x64|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce 650|result=Nothing loads at all. I've tried default settings as well as a few known extras.|tester=.ducky}}
{{testing/entry|revision=7458|OS=Windows 7|CPU=Intel Core i7-870 @ 2.93GHz|GPU=AMD Radeon HD 6870|result=[PAL] Perfect, I've beat the entire game at 100% speed. No text/texture/music bug or desync.|tester=Sojiro seta}}
{{testing/entry|revision=7458|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.93GHz|GPU=AMD Radeon HD 6870|result=[PAL] Perfect, I've beat the entire game at 100% speed. No text/texture/music bug or desync.|tester=Sojiro seta}}
{{testing/entry|revision=3.0-189|OS=Windows 7|CPU=AMD Phenom II X4 B60 @ 3.3GHz|GPU=AMD Radeon HD 6770|result=[PAL] Game is completely playable at full speed, however certain letters of a conversation will occasionally not appear. For example, "Ou" instead of "You". No texture or desync bugs though. Only works on Direct X 9, Direct X 11 displays a white screen past the license agreement. I fixed the text problem by enabling accurate text cache.|tester=Krigo}}
{{testing/entry|revision=3.0-189|OS=Windows 7 x64|CPU=AMD Phenom II X4 B60 @ 3.3GHz|GPU=AMD Radeon HD 6770|result=[PAL] Game is completely playable at full speed, however certain letters of a conversation will occasionally not appear. For example, "Ou" instead of "You". No texture or desync bugs though. Only works on Direct X 9, Direct X 11 displays a white screen past the license agreement. I fixed the text problem by enabling accurate text cache.|tester=Krigo}}
{{testing/entry|revision=3.0-432|OS=Windows Server 2008 R2|CPU=AMD Athlon II x2 @ 3.4GHz|GPU=AMD Radeon HD 6570|result=Steady 30FPS, no problems with x2 native resolution.|tester=}}
{{testing/entry|revision=3.0-432|OS=Windows Server 2008 R2 x64|CPU=AMD Athlon II x2 @ 3.4GHz|GPU=AMD Radeon HD 6570|result=Steady 30FPS, no problems with x2 native resolution.|tester=}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i7-2680QM @ 2GHz|GPU=NVIDIA GeForce GT 525M|result=[Broken] [Laptop+hybrid graphics] Interrupt <20>: SRR0 = 0x8001ccb8  TB = 0x00389caf630017fb.|tester=dreadslicer}}
{{testing/entry|revision=3.0-692|OS=Windows 7 x64|CPU=Intel Core i7-2680QM @ 2GHz|GPU=NVIDIA GeForce GT 525M|result=[Broken] [Laptop+hybrid graphics] Interrupt <20>: SRR0 = 0x8001ccb8  TB = 0x00389caf630017fb.|tester=dreadslicer}}
{{testing/entry|revision=3.5|OS=Windows 7|CPU=Intel Core i7-870 @ 2.93GHz|GPU=NVIDIA GeForce GTX 560 TI|result=[NTSC] Flawless from what I've tested after copying my old save file from my memory card; I haven't tried playing through the whole game, but it should work fine.|tester=Star-X}}
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=Intel Core i7-870 @ 2.93GHz|GPU=NVIDIA GeForce GTX 560 TI|result=[NTSC] Flawless from what I've tested after copying my old save file from my memory card; I haven't tried playing through the whole game, but it should work fine.|tester=Star-X}}
{{testing/entry|revision=3.5-1480|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=NVIDIA GeForce 650|result=Nothing loads at all. I've tried default settings as well as a few known extras.|tester=.ducky}}
{{testing/entry|revision=4.0-5995|OS=Windows 8.1 x64|CPU=Intel Core i7-4790 @ 4GHz|GPU=AMD R9 270x|result=Nothing loads at all. I've tried default settings as well as a few known extras.|tester=.ducky}}
{{testing/entry|revision=4.0-5995|OS=Windows 8.1|CPU=Intel Core i7-4790 @ 4GHz|GPU=AMD R9 270x|result=Nothing loads at all. I've tried default settings as well as a few known extras.|tester=.ducky}}
{{testing/entry|revision=5.0-23|OS=Windows 10 x64|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=Intel HD Graphics 4000|result=Works fine on default settings. A little lag on deck edit and when moving camera in game. Laptop|tester=Aguywithaname}}
{{testing/entry|revision=5.0-rc-23|OS=Windows 10|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=Intel HD Graphics 4000|result=Works fine on default settings. A little lag on deck edit and when moving camera in game. Laptop|tester=Aguywithaname}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=LltxjiSiOVk|cap1=Dolphin Emulator 4.0-3950 - Phantasy Star Online Episode III: C.A.R.D. Revolution (1080p HD) - Nintendo GameCube
|vid1=LltxjiSiOVk|cap1=Dolphin Emulator 4.0-3950 - Phantasy Star Online Episode III: C.A.R.D. Revolution (1080p HD) - Nintendo GameCube
}}
}}
{{Navigation/Phantasy_Star}}
 
{{Navigation/Phantasy Star}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:GameCube Games with BBA-Modem Support]]
[[Category:GameCube Games with BBA-Modem Support]]

Navigation menu