Phantasy Star Online Episode I & II: Difference between revisions

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(Added config recommendations)
(White box has been fix in 4.0-3748 and up.)
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Syncing the calender causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calender; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.
Syncing the calender causes the game to crash. Despite what the game indicates when first run, one can play the game normally without the calender; so when prompted to sync it at the beginning of the game, simply select "no" to proceed.


=== White Box in D3D ===
=== <s>White Box in D3D</s> ===
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}.
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed in 4.0-3748


{{image|Phantasy Star Online White Box.png|D3D and the white box}}
{{image|Phantasy Star Online White Box.png|D3D and the white box}}
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{{VersionCompatibilityVersion|3972|****}}
{{VersionCompatibilityVersion|3972|****}}
{{VersionCompatibilityVersion|3.0-732|****|BBA Support added}}
{{VersionCompatibilityVersion|3.0-732|****|BBA Support added}}
{{VersionCompatibilityVersion|4.0-3748|****|White box in D3D fix}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}