Pikmin (Wii): Difference between revisions

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link directly to the GameCube version
(Some updates)
(link directly to the GameCube version)
(63 intermediate revisions by 14 users not shown)
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{{Infobox VG
{{Infobox VG
|image         = [[File:New Play Control! Pikmin-.jpg|300px|New Play Control! Pikmin]]
|image     = [[File:New Play Control! Pikmin-.jpg|300px]]
|developer     = Nintendo EAD
|developer = Nintendo EAD
|publisher     = Nintendo
|publisher = Nintendo
|series       = ''Pikmin''
|series   = Pikmin
|genre         = Real-Time Stategy
|released  = {{vgrelease|JP=December 25, 2008|EU=February 6, 2009|AUS=February 26, 2009}}{{vgrelease|NA=March 9, 2009|KO=October 27, 2011}}
|input         = Wii Remote + Nunchuck
|genre     = Real-time strategy
|modes    = Single-player
|input     = Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-new-play-control-pikmin
}}
}}


'''''New Play Control! Pikmin''''' is the re-release of the cult classic [[Pikmin]] on the [[Wii]] as part of the New Play Control! series.
'''''New Play Control! Pikmin''''' is the re-release of the cult classic [[Pikmin (GC)|Pikmin]] on the [[Wii]] as part of the New Play Control! series.


== Problems ==
== Problems ==
 
{{Problems|{{#vardefineecho:problems|
=== Crash ===
=== Crash ===
The game may crash randomly with the OpenGL backend. Use D3D9 or D3D11 to avoid this.
The game may crash randomly with the OpenGL backend, use D3D to avoid this.


=== Sound ===
}}}}
*Distorted sound effects are present when using DSP HLE. Use [[DSP LLE]] instead.
*This game has unusually high volume in comparison to other titles.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|efbscaledcopy            = On
|gfxbackend = Not OpenGL
|efbscaledcopynotes        = Required to prevent ghosting
|gfxbackendnotes = Avoid crashes
|dspengine                = LLE
|dspenginenotes            = Prevents distorted sound
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2.0|****}}
{{VersionCompatibilityVersion|4089|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7128|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate. Shadow flicker on some grass types. Some sound crackling with DSP HLE.|tester=MaJoR}}
{{testing/entry|revision=4089|OS=Windows XP|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=NVIDIA GeForce 7600 GT|result=The graphics are perfect with no bugs and the game always runs at full speed (50/60FPS). This game doesn't need a hefty PC to run at full speed, i have the audio throttle enabled to keep the game at a steady speed so it doesn't run at 80FPS.
{{testing/entry|revision=7408|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=nVidia GeForce GTX 275 896MB|result=Runs better in {{revision|7408}}, but still has some glitches. Slowdown at start of a stage and flicker with grass are both gone. Sound crackling remains. Observed nasty slowdown when turning on "EFB Enable CPU Access".|tester=MaJoR}}
 
The audio is good but can be buggy sometimes. You can create a save game and play right through the game as you would on a Wii. [http://www.youtube.com/watch?v=tgjjtKVXeDY Pikmin Wii (NPC) on Dolphin Wii/GC Emulator (720p HD)]|tester=iNexXxuS}}
{{testing/entry|revision=7128|OS=Windows 7|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=NVIDIA GeForce GTX 275 896MB|result=Tested NA version, runs fine, with minimal glitches. Some slowdown, but very playable. Tested through start of second level. Occasional nasty slowdown after changing to fullscreen, difficult to replicate. Shadow flicker on some grass types. Some sound crackling with DSP HLE.|tester=MayImilae}}
{{testing/entry|revision=7408|OS=Windows 7|CPU=Intel Core 2 Duo E6750 @ 3.2GHz|GPU=NVIDIA GeForce GTX 275 896MB|result=Runs better in {{revision|7408}}, but still has some glitches. Slowdown at start of a stage and flicker with grass are both gone. Sound crackling remains. Observed nasty slowdown when turning on "EFB Enable CPU Access".|tester=MayImilae}}
{{testing/entry|revision=5.0-1424|OS=Windows 10|CPU=AMD Phenom II x6 1090t @ 3.2GHz|GPU=AMD R9 280|result=Running at 3x internal resolution, 2xSMAA and 16xAF and DX11. Some slowdown in later levels when walking through water with a group of Pikmin; otherwise great.|tester=Sam3}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=tgjjtKVXeDY Pikmin Wii (NPC) on Dolphin Wii/GC Emulator (720p HD)]
<!--A full list of options is available at Template:VideoGallery/doc-->
 
{{VideoGallery
{{Navigation Pikmin}}
|vid1=tgjjtKVXeDY|cap1=Pikmin Wii (NPC) on Dolphin Wii/GC Emulator (720p HD)
}}
{{Navigation/Pikmin}}


{{DEFAULTSORT:Pikmin}}
[[Category:Strategy games]]
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:New Play Control!]]
[[Category:New Play Control!]]
[[Category:Zelda ucode games]]
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