Project Zero II: Wii Edition: Difference between revisions
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=== Wii Remote Sound === | === Wii Remote Sound === | ||
With DSP HLE, | With DSP HLE, the sound that comes from the Wiimote while playing is either distorted or muted. Dolphin currently has only limited compatibility for the Wiimote speaker; it requires [[DSP LLE]] and still has problems. | ||
=== Looping Sound === | === Looping Sound === | ||
The sound may loop when lenses are equipped. To resolve it, either restart emulation, or try [[DSP LLE]]. | The sound may loop when lenses are equipped. To resolve it, either restart emulation, or try [[DSP LLE]]. | ||
=== Haunted House: "Ghost Photography" Mission === | |||
On the third mission of the Haunted House Mode, it seems like the photographs of the ghost are not recognised. | |||
There is no solution temporarily. | |||
=== Blinking Costumes === | |||
Sometimes, the costume blinks while running when the "Original" or the "Summer Uniform" costume is being used. | |||
== Configuration == | == Configuration == |
Revision as of 02:29, 17 July 2012
Project Zero II: Wii Edition | |
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File:Projectzero2.png | |
Developer(s) | Tecmo |
Publisher(s) | Nintendo |
Series | Fatal Frame |
Platform(s) | Wii |
Genre(s) | Survival Horror |
Mode(s) | Single-Player, Co-op multiplayer |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Fatal Frame II: Crimson Butterfly, known in Japan as Zero: Crimson Butterfly (零~紅い蝶~ Zero: Akai Chō) and in Europe as Project Zero II: Crimson Butterfly, is a survival horror video game developed by Tecmo. Originally released as a Playstation 2 exclusive, it is the second installment in the Fatal Frame series and is considered by some gaming magazines as one of the scariest video games ever created. Some time later, Fatal Frame II: Director's Cut was released for the Xbox exclusively in North America, with various improvements such as a first-person play mode, a survival mode, a new ending, enhanced graphics, and a greater number of alternate costumes to unlock. The Director's Cut was improved further and re-released on the Wii, in Japan as Zero: Deep Crimson Butterfly (零~眞紅の蝶 Zero: Shinku No Chou) and in Europe/Australia as Project Zero II: Wii Edition.
Problems
Black Pictures in the Album
Album photos will be captured black with EFB to Texture. Use EFB copies to RAM to correct them.
Wii Remote Sound
With DSP HLE, the sound that comes from the Wiimote while playing is either distorted or muted. Dolphin currently has only limited compatibility for the Wiimote speaker; it requires DSP LLE and still has problems.
Looping Sound
The sound may loop when lenses are equipped. To resolve it, either restart emulation, or try DSP LLE.
Haunted House: "Ghost Photography" Mission
On the third mission of the Haunted House Mode, it seems like the photographs of the ghost are not recognised. There is no solution temporarily.
Blinking Costumes
Sometimes, the costume blinks while running when the "Original" or the "Summer Uniform" costume is being used.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | DirectX 9 | |
Texture Cache Accuracy | On |
Version Compatibility
The graph below charts the compatibility with Project Zero II: Wii Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Tecmo (Developer)
- Nintendo (Publisher)
- Fatal Frame (Series)
- Survival Horror (Genre)
- Single-Player (Game mode)
- Co-op (Game mode)
- Multiplayer (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Texture Cache Accuracy (Config Required)
- Untested
- Wii games
- Survival horror games
- Co-op games