Resident Evil Archives: Resident Evil Zero: Difference between revisions
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== Problems == | == Problems == | ||
=== VBeam Emulation === | |||
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== VBeam Emulation == | |||
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled. | Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled. | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config | ||
|gfxbackend = OpenGL | |gfxbackend = OpenGL | ||
|gfxbackendnotes = Most perfect. Cutscenes are buggy using Direct3D. | |gfxbackendnotes = Most perfect. Cutscenes are buggy using Direct3D. | ||
| | |vbeamhack = Enabled | ||
|vbeamhacknotes = Prevent erratic FPS counter. | |||
|pal60 = Enabled | |||
|pal60notes = Make the cutscenes/videos to look more softer. | |||
|fastdisc = Enabled | |||
|fastdiscnotes = Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too. | |||
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}} | }} | ||
== Version Compatibility == | == Version Compatibility == |
Revision as of 17:02, 2 October 2011
Resident Evil Archives: Resident Evil Zero | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom, THQ Asia Pacific (AUS) |
Series | Resident Evil |
Platform(s) | Wii |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | Wii Remote, Nunchuckc, Gamepad |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Resident Evil Archives: Resident Evil Zero is a direct port for the Wii of 2002's Resident Evil Zero for the Nintendo GameCube, which have been only released on Nintendo consoles.
The original, Resident Evil, also had a direct port to the Wii under the name Resident Evil Archives: Resident Evil.
Problems
VBeam Emulation
Accurate VBeam Emulation must be enabled to avoid erratic FPS, resulting in a "slow motion effect" if it's disabled.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | OpenGL | Most perfect. Cutscenes are buggy using Direct3D. |
Wii
Config | Setting | Notes |
---|---|---|
Use PAL60 Mode (EuRGB60) | Enabled | Make the cutscenes/videos to look more softer. |
Game Properties
Config | Setting | Notes |
---|---|---|
Speed up Disc Transfer Rate | Enabled | Enabling this will improve the speed when a stage is loaded after opening doors, and cutscenes too. |
Version Compatibility
The graph below charts the compatibility with Resident Evil Archives: Resident Evil Zero since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7436 | Windows 7 x64 | AMD Athlon II X4 640 @ 3.5GHz | ATI Radeon HD 4870 1GB | Perfect,25~30FPS | Wton |
3.0 | Windows 7 | AMD Phenom II X4 970 | ATI Radeon HD 5770 | work perfect 100% Speed 60 fps | Vincend |
3.0 | Windows 7 x64 | AMD Phenom II X4 945 @ 3GHz | AMD Radeon HD 6970 2GB | Will sometimes crash opening doors. Random sound screeches | No Pistons |
r7719 | Windows 7 x64 | AMD Phenom II X4 945 @ 3GHz | AMD Radeon HD 6970 | Almost perfect. Full speed throughout the game. Some ocasional sound glitches | No Pistons |
^3.0 | Windows XP Professional x32 | AMD Phenom II X2 545 @ 3.1GHz | nVidia GeForce 8600 GT 512MB | Perfect. Some ocassional and annoying sound glitches, eventually crashes opening doors. | luken |
r7719 | Windows 7 x64 | Intel i7 2600k @ 3.4GHz | nVidia GeForce GTS 250 1GB | Perfect. 100% all the time. Use OpenGL 1920x1080 Filter:16x AA:16xQ CSAA. Important: "Progresive scan" must be disable | RojoBauer |
Gameplay Videos
- Capcom (Developer)
- Capcom (Publisher)
- THQ Asia Pacific (AUS) (Publisher)
- Resident Evil (Series)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuck (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Use PAL60 Mode (EuRGB60) (Config Required)
- Speed up Disc Transfer Rate (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (GPU): AMD
- Tested On (GPU):
- Tested On (CPU): Intel
- Untested for 10000+ revisions
- Survival horror games
- Wii games