Ribbit King Plus!: Difference between revisions

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(This came out ot the research. Is that fine?)
 
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|publisher = Bandai Games
|publisher = Bandai Games
|released  = {{vgrelease|JP=July 11, 2003|NA=June 8, 2004}}
|released  = {{vgrelease|JP=July 11, 2003|NA=June 8, 2004}}
|genre    = Demo
|genre    = Utility
|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller
|input    = GameCube Controller
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}}
}}


'''''Ribbit King Plus!''''' (aka '''''Kero Kero King DX Plus''''' ('''''ケロケロキング デラックス プラス''''') in Japan) is the bonus disc included with North American versions of the game, featuring unlockable short animations and requiring saved data on the memory card to be able to view the shorts. It was initially transmitted in Japan as a 30-episode series of shorts on the TV Tokyo weekday morning children's show Oha Suta from 16 June to 25 July 2003 to promote the Japanese version of the game, before being released on a separate DVD at around the same time as the Japanese PlayStation 2 version of the game. Three of the shorts were dropped from the North American version for unknown reasons. Exclusive to the disc is a two-minute video titled "Special", a montage of the various cutscenes from the story mode set to the main title theme of the game.
'''''Ribbit King Plus!''''' (aka '''''Kero Kero King DX Plus''''' ('''''ケロケロキング デラックス プラス''''') in Japan) is the bonus disc included with North American versions of the [[Ribbit King]], featuring unlockable short animations and requiring saved data on the memory card to be able to view the shorts. It was initially transmitted in Japan as a 30-episode series of shorts on the TV Tokyo weekday morning children's show Oha Suta from 16 June to 25 July 2003 to promote the Japanese version of the game, before being released on a separate DVD at around the same time as the Japanese PlayStation 2 version of the game. Three of the shorts were dropped from the North American version for unknown reasons. Exclusive to the disc is a two-minute video titled "Special", a montage of the various cutscenes from the story mode set to the main title theme of the game.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
 
=== Pre-rendered Video Stuttering ===
Since at least {{revision|5.0-6243}}, the fade out at the end of cutscenes will flicker. This can be fixed by setting Texture Cache Accuracy to Medium.
}}}}
}}}}


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|accuratetexturecache   = Position 1 (Medium)
|accuratetexturecachenotes = Fixes flickering
}}
}}


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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5.0-8372|****|Video stuttering}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 
{{testing/entry|revision=5.0-8372|OS=Windows 10|CPU=Intel Core i5-7200U @ 2.5GHz|GPU=NVIDIA GeForce 940MX|result=Tested both games with OpenGL, Native Resolution, 1x Anisotropic Filtering, Antialiasing off. Smooth performance at 30FPS with no problems when texture cache is set to medium. Tested different enhancements: No problem noticed.|tester=Kimishima}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
 
|vid1=xMpaxOYdUMw|cap1=Ribbit King - HD Dolphin Gameplay - Gamecube
}}
}}


[[Category:GameCube games]]
[[Category:GameCube games]]

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