Silent Debuggers: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image    = [[File:Silent Debuggers.jpg|300px]]
|developer = Data East
|developer = Data East
|publisher = Hudson Entertainment
|publisher = Hudson Entertainment
|platforms = [[TurboGrafx-16]],[[Virtual Console]]
|released = '''TurboGrafx-16'''<br/>{{vgrelease|JP=March 29, 1991|NA=1991}}'''Virtual Console'''<br/>{{vgrelease|JP=June 26, 2007|NA=July 16, 2007|EU/AUS|July 20, 2007}}
|released = '''TurboGrafx-16'''<br/>{{vgrelease|JP=March 29, 1991|NA=1991}}'''Virtual Console'''<br/>{{vgrelease|JP=June 26, 2007|NA=July 16, 2007|EU/AUS|July 20, 2007}}
|genre     = First-person shooter
|genre = First-person shooter
|modes     = Single-player
|modes = Single-player
|input     = Wii Remote
|input = Wii Remote
|image = [[File:Silent Debuggers.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-silent-debuggers
|forumlink = https://forums.dolphin-emu.org/Thread-virtual-console-silent-debuggers
}}
}}
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In '''''Silent Debuggers''''' players explore a large cargo station in search of treasure which then accidentally triggered the self-destruct sequence. The player must progress from level to level, killing every monster in order to advance. On the lowest level is a computer that must be "debugged" in order to stop a self-destruct sequence. The player is assisted by a fellow debugger named Leon who provides information and weapon and is also your buddy. The game featured a minimal ability to look up and down. Selecting a harder difficulty generated a blob-like monster that moved on the ceiling.
In '''''Silent Debuggers''''' players explore a large cargo station in search of treasure which then accidentally triggered the self-destruct sequence. The player must progress from level to level, killing every monster in order to advance. On the lowest level is a computer that must be "debugged" in order to stop a self-destruct sequence. The player is assisted by a fellow debugger named Leon who provides information and weapon and is also your buddy. The game featured a minimal ability to look up and down. Selecting a harder difficulty generated a blob-like monster that moved on the ceiling.


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{{GlobalProblems|TG16}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
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== Gameplay Videos ==
== Gameplay Videos ==
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{{VideoGallery
}}


[[Category:Virtual Console games]]
[[Category:Virtual Console games]]
[[Category:TurboGrafx-16 games‏‎]]
[[Category:TurboGrafx-16 games‏‎]]

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