Sonic Adventure DX: Director's Cut: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
(3 intermediate revisions by one other user not shown)
Line 15: Line 15:
== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
{{Problems/Blurry Distant Textures}}
{{image|Sonic Adventure DX-Director's Cut GPU Decoding Off.jpg|Arbitrary Mipmap Detection On}}
{{image|Sonic Adventure DX-Director's Cut GPU Decoding On.jpg|Arbitrary Mipmap Detection Off|br}}


=== Screen Freeze in Dr. R.  Mean Bean Machine ===
=== Screen Freeze in Dr. R.  Mean Bean Machine ===
Concerns only the unlockable Game Gear game "Dr. Robotniks Mean Bean Machine": When playing in story mode, the screen often freezes randomly for a couple of seconds, but game play continues. Happens with both OpenGL and Direct 3D renderers.
Concerns only the unlockable Game Gear game "Dr. Robotniks Mean Bean Machine": When playing in story mode, the screen often freezes randomly for a couple of seconds, but game play continues. Happens with both OpenGL and Direct 3D renderers.
=== Cubeb DSP ===
Cubeb backend is not working use XAudio2 to resolve.


}}}}
}}}}
== Enhancements ==
{{Problems/Blurry Distant Textures}}
{{image|Sonic Adventure DX-Director's Cut GPU Decoding Off.jpg|Arbitrary Mipmap Detection On}}
{{image|Sonic Adventure DX-Director's Cut GPU Decoding On.jpg|Arbitrary Mipmap Detection Off|br}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|audiobackend = XAudio2
|audiobackendnotes = Avoid issues with Cubeb
}}
}}


Navigation menu