Sonic Unleashed: Difference between revisions

Jump to navigation Jump to search
(After the reset edits, I bugged JMC to test it. There's no video! The epsilon fixes don't apply to sonic unleashed! Issue report and more updates incoming (the IRC is crazy with working on this right now))
(33 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image       = [[File:SonicUnleashedWii.jpg|300px]]
|image     = [[File:SonicUnleashedWii.jpg|300px]]
|developer   = Sonic Team
|developer = Sonic Team
|publisher    = Sega
|publisher = Sega
|released     = {{vgrelease|NA=November 18, 2008|AUS=November 27, 2008|EU=November 28, 2008|JP=December 18, 2008}}
|series   = Sonic the Hedgehog
|series      = ''Sonic the Hedgehog''
|released = {{vgrelease|NA=November 18, 2008|AUS=November 27, 2008|EU=November 28, 2008|JP=December 18, 2008}}
|genre       = Platform, Action, Racing
|genre     = Platform, Action, Racing
|modes       = Single-player
|modes     = Single-player
|input       = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|input     = Wii Remote + Nunchuk, Classic Controller, GameCube Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-sonic-unleashed--26037
|forumlink = http://forums.dolphin-emu.org/Thread-wii-sonic-unleashed--26037
}}
}}


'''''Sonic Unleashed''''' (released as '''''Sonic World Adventure''''' in Japan), is a video game in the ''Sonic the Hedgehog'' series developed by Sonic Team and published by Sega for multiple platforms in 2008. The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces, as well as his struggles with his new beast form, Sonic the Werehog. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
'''''Sonic Unleashed''''' (released as '''''Sonic World Adventure''''' in Japan), is a video game in the ''Sonic the Hedgehog'' series developed by Sonic Team and published by Sega for multiple platforms in 2008. The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces, as well as his struggles with his new beast form, Sonic the Werehog. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and trademark speed, with a combination of behind-the-back third-person viewpoints and 2D side-scroller platforming; gameplay seamlessly transitions between these two views. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
== Emulation Information ==
{{Problems/Controller Map Overlap}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}
== Enhancements ==
=== 60FPS hack ===
Enter this as an AR code in the game's configuration settings. This patch will unlock the game's frame rate from 30FPS on actual hardware to 60FPS.
Check "Store EFB Copies To Texture Only.". It may also be advisable to increase the emulated CPU clock to maintain 60FPS rendering. The 60 FPS is graphic dependent, so lowering the internal rendering resolution may be required to maintain 60 FPS.


=== No Video ===
<pre>
Sonic Unleashed has very unusual depth clipping issues. For years, these problems were fixed by the "Sonic Unleashed hack", a very messy and annoying projection hack. In {{revision|4.0-564}}, this hack was removed so a proper fix could be found. This broke OpenGL compatibility, but D3D continued to render since depth clipping was broken in that backend. However, this clipping bug was fixed in {{revision|4.0-3748}}, leaving this game broken in both backends. It was believed that it would be ok since the projection epsilon fix in {{revision|4.0-4451}} fixed all of the other sonic games that relied on the Sonic Unleashed hack, but Sonic Unleashed itself is presently unaffected. There is no solution at this time.
04868794 3F800000
04792460 0000003C
</pre>


=== Audio Crackling ===
Known problems:
Sound sometimes experiences strange crackling, at least on the Mac builds of Dolphin.


=== Crashes ===
* Boss battles are broken.
Dolphin occasionally crashes when running this game.
* May stop werehog from dashing to one side.


== Configuration ==
== Configuration ==
Line 31: Line 44:
== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|3089|****}}
{{VersionCompatibilityVersion|3089|****|}}
{{VersionCompatibilityVersion|6634|****|Hangs fixed}}
{{VersionCompatibilityVersion|6634|****|Hangs fixed}}
{{VersionCompatibilityVersion|6634|****|Blackscreen with OpenGL}}
{{VersionCompatibilityVersion|4.0-564|****|Blackscreen with OpenGL}}
{{VersionCompatibilityVersion|4.0-3748|*|Backscreen on all hardware backends}}
{{VersionCompatibilityVersion|4.0-3748|*|Blackscreen on all hardware backends}}
{{VersionCompatibilityVersion|4.0-4451|****|Blackscreen fixed}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 40: Line 55:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--->
{{testing/entry|revision=3200|OS=Windows 7 x86|CPU=Intel Core i3-2120 @ 3.3GHz|GPU=nVidia GeForce GT 520|result=Playable full speed without problems use this version of dolphin its fast for Sonic games except for "Colors"|tester=mohamed}}
{{testing/entry|revision=3200|OS=Windows 7|CPU=Intel Core i3-2120 @ 3.3GHz|GPU=NVIDIA GeForce GT 520|result=Playable full speed without problems use this version of dolphin its fast for Sonic games except for "Colors"|tester=mohamed}}
{{testing/entry|revision=3200|OS=Windows 7 x64|CPU=AMD FX X8 @ 4.5GHz|GPU=ATI Radeon HD 7760|result=full speed, here is the best results for now, waiting for new emulator updates for this game: http://www.youtube.com/watch?v=MJDl5zGIb0o|tester=Angel X}}
{{testing/entry|revision=3200|OS=Windows 7|CPU=AMD FX X8 @ 4.5GHz|GPU=ATI Radeon HD 7760|result=full speed, here is the best results for now, waiting for new emulator updates for this game: http://www.youtube.com/watch?v=MJDl5zGIb0o|tester=Angel X}}
{{testing/entry|revision=6634|OS=Windows 7 x64|CPU=Intel Core i5-750 @ 4GHz|GPU=ATI Radeon HD 5870|result=Around 38+ FPS (unlimited, normal is 30). Full Graphics and Sound.|tester=}}
{{testing/entry|revision=6634|OS=Windows 7|CPU=Intel Core i5-750 @ 4GHz|GPU=ATI Radeon HD 5870|result=Around 38+ FPS (unlimited, normal is 30). Full Graphics and Sound.|tester=}}
{{testing/entry|revision=7261|OS=Windows XP|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce GTX 285|result=Playable speed|tester=}}
{{testing/entry|revision=7261|OS=Windows XP|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce GTX 285|result=Playable speed|tester=}}
{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=nVidia GeForce GTX 250|result=(18-25) FPS|tester=Rafi}}
{{testing/entry|revision=3.0-377|OS=Windows 7|CPU=Intel Core 2 Quad Q6600|GPU=NVIDIA GeForce GTX 250|result=(18-25) FPS|tester=Rafi}}
{{testing/entry|revision=3.0-413|OS=Windows 7 x86|CPU=Intel Core i3-2120 @ 3.3GHz|GPU=nVidia GeForce GT 520|result=Playable speed 20-25 FPS i have some audio problems|tester=mohamed}}
{{testing/entry|revision=3.0-413|OS=Windows 7|CPU=Intel Core i3-2120 @ 3.3GHz|GPU=NVIDIA GeForce GT 520|result=Playable speed 20-25FPS i have some audio problems|tester=mohamed}}
{{testing/entry|revision=3.0-415|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=nVidia GeForce 9400M|result=Playable, but in day stages, sound stutters. Avg. emulation speed is about 60%. When using a real Wiimote, boosting is difficult on the ground; it has to be shaken at just the right speed or it won't happen. It's easier to just use a Classic Controller instead.|tester=Ac}}
{{testing/entry|revision=3.0-415|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=NVIDIA GeForce 9400M|result=Playable, but in day stages, sound stutters. Avg. emulation speed is about 60%. When using a real Wii Remote, boosting is difficult on the ground; it has to be shaken at just the right speed or it won't happen. It's easier to just use a Classic Controller instead.|tester=Ac}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.6GHz|GPU=nVidia GeForce GT 650M|result=Nearly perfect with default settings! There are bits of stutter here and there, but speed has never dropped below 80% as of now. Much better than my previous attempt above, though sound still stutters at random intervals (accompanied by slowdown).|tester=Ac}}
{{testing/entry|revision=3.0-458|OS=Mac OS X 10.7.4|CPU=Intel Core i7 @ 2.6GHz|GPU=NVIDIA GeForce GT 650M|result=Nearly perfect with default settings! There are bits of stutter here and there, but speed has never dropped below 80% as of now. Much better than my previous attempt above, though sound still stutters at random intervals (accompanied by slowdown).|tester=Ac}}
{{testing/entry|revision=3.0-594|OS=Windows 7 x64|CPU=Intel Core i7-2630 @ 2GHz|GPU=nVidia GeForce GTX 460M|result=Playable speed, usually around 60-80%, daytime stages result in noticeable sound errors.|tester=DiscoBiscuit}}
{{testing/entry|revision=3.0-594|OS=Windows 7|CPU=Intel Core i7-2630 @ 2GHz|GPU=NVIDIA GeForce GTX 460M|result=Playable speed, usually around 60-80%, daytime stages result in noticeable sound errors.|tester=DiscoBiscuit}}
{{testing/entry|revision=5.0-rc-19|OS=Windows 10|CPU=AMD Phenom II X6 1090t @ 3.7GHz|GPU=NVIDIA GeForce GTX 970|result=Fullspeed everytime. Perfect emulation!|tester=slashlv}}
{{testing/end}}
{{testing/end}}


Navigation menu