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{{Infobox VG | {{Infobox VG | ||
|image | |image = [[File:Wave Race-Blue Storm.jpg|300px]] | ||
|developer | |developer = Nintendo Software Technology | ||
|publisher | |publisher = Nintendo | ||
|series | |series = Wave Race | ||
|released | |released = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002}} | ||
|genre | |genre = Racing | ||
|modes | |modes = Single-player, Multiplayer (4) | ||
|input | |input = GameCube Controller | ||
|forumlink | |forumlink = https://forums.dolphin-emu.org/Thread-gc-wave-race-blue-storm--26322 | ||
}} | }} | ||
'''''Wave Race: Blue Storm''''' is a wave runner racing game released as a launch title for the [[Nintendo GameCube]]. A sequel to the 1996 Nintendo 64 game [[Wave Race 64]]. | '''''Wave Race: Blue Storm''''' is a wave runner racing game released as a launch title for the [[Nintendo GameCube]]. A sequel to the 1996 Nintendo 64 game [[Wave Race 64]]. | ||
== Emulation Information == | |||
=== Vertical Artifacts in FMVs === | |||
Videos include a visual anomaly, as seen in the screenshot below. Though it's hard to see, they display on console in the same way. | |||
{{image|WaveRaceBlueStormVerticalArtifacts.png|Visual Anomalies in the opening cutscene|br}} | |||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Menu Freeze Ups === | |||
This title may freeze during menu interactions when running in Dual-core mode. | |||
}}}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
| | |dualcore = Off | ||
| | |dualcorenotes = Avoid menu freeze up | ||
}} | }} | ||
== Enhancements == | |||
=== 16:9 Widescreen Gecko Code === | |||
Outputs 3D graphics to 16:9 aspect ratio (set Dolphin to force 16:9 display). Please enter these under the Gecko code section under the game properties. | |||
==== NA ==== | |||
<pre>$16:9 Widescreen | |||
04005000 FD002090 | |||
04005004 C042920C | |||
04005008 48095998 | |||
0409A99C 4BF6A664 | |||
0469360C 3FE38E39</pre> | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
04005000 FD002090 | |||
04005004 C0429214 | |||
04005008 48095944 | |||
0409A948 4BF6A6B8 | |||
04696434 3FE38E39</pre> | |||
=== Force 60Hz Action Reply Code === | |||
Forces the internal display refresh rate to 60Hz. | |||
==== PAL ==== | |||
<pre>040000CC 00000000 | |||
04007074 38600000</pre> | |||
=== Pixel Aspect Gecko code === | |||
Stretches the image horizontally by 10% to compensate for the game's incorrect pixel aspect ratio. | |||
==== NA ==== | |||
<pre> | |||
$Pixel aspect by pneumatic | |||
28002408 00000000 | |||
00002408 00000001 | |||
0034142f 000000c0 | |||
0034142b 00000008 | |||
0034146b 000000c0 | |||
00341467 00000008 | |||
C0000000 00000003 | |||
3D808000 618C3100 | |||
7D8803A6 4E800020 | |||
60000000 00000000 | |||
Notes | |||
* Only for NA game version & Dolphin newer than July 2015 supporting viWidth emulation | |||
* Appears incompatible with 16:9 widescreen code -- use the following code instead: | |||
$16:9 widescreen + pixel aspect by pneumatic | |||
28002408 00000000 | |||
00002408 00000001 | |||
0034142f 000000c0 | |||
0034142b 00000008 | |||
0034146b 000000c0 | |||
00341467 00000008 | |||
C0000000 00000003 | |||
3D808000 618C3100 | |||
7D8803A6 4E800020 | |||
60000000 00000000 | |||
E0000000 00000000 | |||
0034142f 000000c0 | |||
0034142b 00000008 | |||
0034146b 000000c0 | |||
00341467 00000008 | |||
04005000 FD002090 | |||
04005004 C042920C | |||
04005008 48095998 | |||
0409A99C 4BF6A664 | |||
0469360C 3FE38E39 | |||
E0000000 80008000 | |||
</pre> | |||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|5457|****}} | {{VersionCompatibilityVersion|5457|****|}} | ||
{{VersionCompatibilityVersion|3.5|*****}} | {{VersionCompatibilityVersion|3.5|*****|}} | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7690|OS=Windows Vista|CPU=Intel Core 2 Quad Q9300 @ 2. | {{testing/entry|revision=7690|OS=Windows Vista|CPU=Intel Core 2 Quad Q9300 @ 2.5 GHz|GPU=NVIDIA GeForce GTS 250|result=Playable, graphical glitch where racer's head is visible through torso. Incompatible with JITIL Experimental Recompiler|tester=Anonymous}} | ||
{{testing/entry|revision=3.0-124|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2435M @ 2. | {{testing/entry|revision=3.0-124|OS=Mac OS X 10.7.2|CPU=Intel Core i5-2435M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Playable, graphical glitch where racer's head is visible through the torso|tester=jedivulcan}} | ||
{{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2. | {{testing/entry|revision=3.0-373|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Runs at a constant 30FPS. Perfect. No odd jittering, strange textures from the racer (when playing in the free roam mode).|tester=jedivulcan}} | ||
{{testing/entry|revision=3.5|OS=Windows XP | {{testing/entry|revision=3.5|OS=Windows XP|CPU=Intel Core i3-2100 @ 3.1 GHz|GPU=NVIDIA GeForce GT 9600|result=Game Runs fine with no known problems. No slowdown and no graphical glitches.|tester=Yugix}} | ||
{{testing/entry|revision=3.5-395|OS=Windows 8 | {{testing/entry|revision=3.5-395|OS=Windows 8|CPU=Intel Core i5-2500K @ 3.4 GHz|GPU=Intel HD 3000|result=Crashes after menu /w Direct3D9/11|tester=jarupxx}} | ||
{{testing/entry|revision=3.5-413|OS=Windows 8 | {{testing/entry|revision=3.5-413|OS=Windows 8|CPU=Intel Core i5-2500K @ 3.4 GHz|GPU=Intel HD 3000|result=Playable /w OpenGL|tester=jarupxx}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Couldn't get past the save menu, no matter the backend|tester=hivaoa}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 | {{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 580|result=Game doesn't load, perpetual black screen from the start no matter the configuration. May be an OS problem.|tester=Anonymous}} | ||
{{testing/entry|revision=4.0-828|OS=Windows 7 | {{testing/entry|revision=4.0-828|OS=Windows 7|CPU=Intel Core i7-3820 @ 4.3 GHz|GPU=NVIDIA GeForce GTX 680|result=Perfect, no slowdown whatsoever on both back ends, this should be stared 5 stars now|tester=phil6891}} | ||
{{testing/entry|revision=4.0-5472|OS=Windows 7 | {{testing/entry|revision=4.0-5472|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=AMD Radeon R9 270|result=Perpetual black screen. Runs at 2FPS with no change. Recompiler|tester=Anonymous}} | ||
{{testing/entry|revision=5.0-29|OS=Windows 7|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GT 640|result=Black screen issue I've been hearing about is gone. Playable with no visible problems. I didn't really test OpenGL, but it does boot and play well.|tester=Yugix}} | |||
{{testing/end}} | {{testing/end}} | ||
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|vid1=4MRQ7N1_xBk|cap1=Dolphin Emulator 4.0 - Wave Race: Blue Storm (1080p HD) - Nintendo GameCube | |vid1=4MRQ7N1_xBk|cap1=Dolphin Emulator 4.0 - Wave Race: Blue Storm (1080p HD) - Nintendo GameCube | ||
|vid2=NF4eRFXx3PY|cap2=Wave Race - Blue Storm (Dolphin 3.0-307) | |vid2=NF4eRFXx3PY|cap2=Wave Race - Blue Storm (Dolphin 3.0-307) | ||
|vid3=RgrpGSItORU|cap3=Wave Race: Blue Storm on NVIDIA SHIELD Android TV running on the Dolphin Emulator (Nintendo GameCube) | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |