Pikmin (Wii): Difference between revisions

Jump to navigation Jump to search
(Username rename (MaJoR => MayImilae))
Line 20: Line 20:
The game may crash randomly with the OpenGL backend, use D3D to avoid this.
The game may crash randomly with the OpenGL backend, use D3D to avoid this.


=== Camera in wrong position ===
When Skip EFB Access from CPU is enabled, the game's camera will be further than it should be. Disabling it will fix the camera's possition but it will cause noticeable slowdowns when entering in water. Option defaulted by GameINI.
}}}}
}}}}


282

edits

Navigation menu