Kirby 64: The Crystal Shards: Difference between revisions

Jump to navigation Jump to search
Line 20: Line 20:
Audio is completely garbled with OpenAL, use any other. Refer {{issue|10704}}.
Audio is completely garbled with OpenAL, use any other. Refer {{issue|10704}}.


=== <s>No Skybox</s> ===
On the Direct3D backend, the skybox doesn't show during levels. However, it does show the skyboxes during cutscenes and the planet selection screen. The OpenGL backend doesn't have this problem. Resolved, likely when DirectX 9 backend was dropped.


=== <s>Pixel Stretch</s> ===
=== <s>Pixel Stretch</s> ===

Navigation menu