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|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-007-agent-under-fire | ||
}} | }} | ||
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{{Problems/VP6 Videos}} | {{Problems/VP6 Videos}} | ||
=== <s>Skip EFB Access from CPU</s> === | === <s>Skip EFB Access from CPU</s> === | ||
Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor; more testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one. This is fixed by {{revision|5.0-9741}} and {{revision|5.0-9735}}. | Agent Under Fire hangs while loading certain levels. (Vehicle sections might be common factor; more testing is needed.) To fix it, tick "Skip EFB Access from CPU" in the Graphics Settings > Hacks menu. Skipping EFB Access from CPU may have side effects. Load screens not displaying is a possible one. This is fixed by {{revision|5.0-9741}} and {{revision|5.0-9735}}. | ||
}}}} | |||
== Enhancements == | |||
=== 16:9 AR Code === | |||
==== NA ==== | |||
<pre> | |||
$16:9 Widescreen | |||
FY0T-T4ZB-40QQV | |||
4AAQ-0KGN-GN2W0 | |||
B07W-U226-21PB0 | |||
B0FH-PECT-88E5B | |||
8UNN-6RQT-BMQ39 | |||
9G2Z-VBCW-RQAUF | |||
2VR5-NNYU-GX453 | |||
KVFE-C07M-UU1DW | |||
E9FZ-A3QA-YCERP | |||
</pre> | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|manualtexturesampling = On | |||
|manualtexturesamplingnotes = Render VP6 video | |||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.0-495|OS=Windows|CPU=Intel Core i5 @ 2. | {{testing/entry|revision=3.0-495|OS=Windows|CPU=Intel Core i5 @ 2.9 GHz|GPU=Intel HD Graphics 3000|result=Runs at 46-60FPS, Missing sounds in DSP-HLE, Screwed up opening videos. Game is still fully playable at 2x Native Resolution & 8x Anisotropic Filtering.|tester=ACE017}} | ||
{{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3. | {{testing/entry|revision=3.5-1389|OS=Windows 7|CPU=AMD Athlon II X2 270 @ 3.4 GHz|GPU=NVIDIA GeForce 8600 GT|result=Works at 40-60FPS. MAJOR lag during second level which sometimes hangs, especially during loading screens before and after the mission, even with the MMU/speed hack enabled. Otherwise is all good.|tester=Tsarchasm}} | ||
{{testing/entry|revision=4.0-9418|OS=Windows 10|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=Works at 60FPS, no problem.|tester=francis}} | {{testing/entry|revision=4.0-9418|OS=Windows 10|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6650|result=Works at 60FPS, no problem.|tester=francis}} | ||
{{testing/entry|revision=5.0-11333|OS=Windows 7|CPU=Intel Core i7-6700K|GPU=NVIDIA GTX 1070 TI|result=Runs very smooth @ 60FPS. Minor issues with intro graphics being scrambled. Some mission videos do not work on {{revision|5.0}} - these are fixed in {{revision|5.0-11333}}.|tester=himalayan}} | |||
{{testing/entry|revision=5.0-11333|OS=Windows 7 | |||
{{testing/end}} | {{testing/end}} | ||