GameCube Main Menu: Difference between revisions

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I just realized it was somehow on cached interpreter than JIT, I set it back to JIT and everything is normal now.
Tag: Reverted
(I just realized it was somehow on cached interpreter than JIT, I set it back to JIT and everything is normal now.)
Tag: Manual revert
Line 107: Line 107:
{{testing/entry|revision=4.0-7286|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5 GHz|GPU=NVIDIA GeForce 610M|result=It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress!|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-7286|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5 GHz|GPU=NVIDIA GeForce 610M|result=It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress!|tester=Wildgoosespeeder}}
{{testing/entry|revision=5.0|OS=OS X 10.11.6 |CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M 512 MB|result=It works very well! Works almost perfectly with recommended settings. Sound is a bit choppy, but it's nothing major. As previously stated, screen position settings do not work.|tester=TheGamingStar}}
{{testing/entry|revision=5.0|OS=OS X 10.11.6 |CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M 512 MB|result=It works very well! Works almost perfectly with recommended settings. Sound is a bit choppy, but it's nothing major. As previously stated, screen position settings do not work.|tester=TheGamingStar}}
{{testing/entry|revision=5.0-19870|OS=Windows 11|CPU=Intel inside CORE i3-5005U CPU @ 2.00 GHz|GPU=Nvidia GeForce 920M|result=Utterly horrible. Tried all emulation render engines (OpenGL, D3D 11, 12, and yes, even the debugging renderer.(I don't have any Vulkan libraries so I didn't bother trying Vulkan)), all of them result into lagging. When the GameCube Logo appears, it's not lagging at 60fps, but when the main menu cube appears, it immediately drops to 10-20fps. Not recommended with these properties.|tester=Polat743286}}
{{testing/end}}
{{testing/end}}


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