The Legend of Zelda: The Wind Waker: Difference between revisions

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General maintenance with AutoWikiBrowser
(→‎EU: updated PAL code (the previous code was broken))
(General maintenance with AutoWikiBrowser)
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|modes    = Single-player
|modes    = Single-player
|input    = GameCube Controller, Game Boy Advance
|input    = GameCube Controller, Game Boy Advance
|forumlink = http://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-the-wind-waker--25929
|forumlink = https://forums.dolphin-emu.org/Thread-gc-the-legend-of-zelda-the-wind-waker--25929
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3972|OS=Windows 7|CPU=Intel Core 2 Quad Q6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 285|result=The game is running at 1920x1200 resolution with 16xAF and 8xCSAA. Fraps takes a tremendous chunk out of performance. While recording I was getting about 18-25FPS in game, while playing without recording I get normally 25-30 depending on how many creatures are on the screen. If you can I strongly recommend overclocking your CPU as much as safely possible to play games on Dolphin. I suggest never using Idle Skipping, Framelimit should be off, and use Optimize Quantizers for this game. Dual Core is a huge plus. Always have "Enable safe texture cache" checked. Your graphics card will determine how high a resolution and what levels of AF or AA you can run. [http://www.youtube.com/watch?v=QZB36GiccO8 The Legend of Zelda: Wind Waker - Dolphin SVN3972 (HD)]|tester=darkl3ad3r}}
{{testing/entry|revision=3972|OS=Windows 7|CPU=Intel Core 2 Quad Q6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 285|result=The game is running at 1920x1200 resolution with 16xAF and 8xCSAA. Fraps takes a tremendous chunk out of performance. While recording I was getting about 18-25FPS in game, while playing without recording I get normally 25-30 depending on how many creatures are on the screen. If you can I strongly recommend overclocking your CPU as much as safely possible to play games on Dolphin. I suggest never using Idle Skipping, Framelimit should be off, and use Optimize Quantizers for this game. Dual Core is a huge plus. Always have "Enable safe texture cache" checked. Your graphics card will determine how high a resolution and what levels of AF or AA you can run. [https://www.youtube.com/watch?v=QZB36GiccO8 The Legend of Zelda: Wind Waker - Dolphin SVN3972 (HD)]|tester=darkl3ad3r}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Core 2 Duo E6750 @ 2.66 GHz|GPU=NVIDIA GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cutscenes. Occasionally freezes after cutscenes. Occasionally crashes.|tester=}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Core 2 Duo E6750 @ 2.66 GHz|GPU=NVIDIA GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cutscenes. Occasionally freezes after cutscenes. Occasionally crashes.|tester=}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Pentium @ 2.1 GHz|GPU=ATI Mobility Radeon HD 4570|result=Freezes some times. Turning the "safe texture cache" on will fix this|tester=Mamid}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Pentium @ 2.1 GHz|GPU=ATI Mobility Radeon HD 4570|result=Freezes some times. Turning the "safe texture cache" on will fix this|tester=Mamid}}

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