Capcom vs. SNK 2 EO: Difference between revisions

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'''''Capcom vs. SNK 2: Mark of the Millennium 2001''''', known as '''''Millionaire Fighting 2001''''' in Japan, is a sequel to the fighting game ''Capcom vs. SNK''.  
'''''Capcom vs. SNK 2: Mark of the Millennium 2001''''', known as '''''Millionaire Fighting 2001''''' in Japan, is a sequel to the fighting game ''Capcom vs. SNK''.


''Capcom vs. SNK 2 EO'' is the same game like ''Capcom vs. SNK 2'' but with minor changes in gameplay and the inclusion of an EO ("Extreme Offence") system that allows the player to perform specific attacks by simply moving the right analog stick in a certain direction. ''Capcom vs. SNK 2 EO'' also removed the Roll Cancel glitch that was in the original versions.
''Capcom vs. SNK 2 EO'' is the same game like ''Capcom vs. SNK 2'' but with minor changes in gameplay and the inclusion of an EO ("Extreme Offence") system that allows the player to perform specific attacks by simply moving the right analog stick in a certain direction. ''Capcom vs. SNK 2 EO'' also removed the Roll Cancel glitch that was in the original versions.
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{{testing/start}}
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{{testing/entry|revision=6468|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect 60FPS, Sprite Joins was the only problem|tester=ThatLuciano}}
{{testing/entry|revision=6468|OS=Windows 7|CPU=Intel Core i7-860 @ 2.8 GHz|GPU=ATI Radeon HD 4650|result=Perfect 60FPS, Sprite Joins was the only problem|tester=ThatLuciano}}
{{testing/entry|revision=7227|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Perfect by using suggested settings|tester=ThatLuciano}}
{{testing/entry|revision=7227|OS=Windows 7|CPU=Intel Core i7-860 @ 2.8 GHz|GPU=ATI Radeon HD 4650|result=Perfect by using suggested settings|tester=ThatLuciano}}
{{testing/entry|revision=7283|OS=Windows 7|CPU=Intel Core i3-2310M|GPU=Intel HD Graphics|result=Perfect 60FPS|tester=Honguito98}}
{{testing/entry|revision=7283|OS=Windows 7|CPU=Intel Core i3-2310M @ 2.1 GHz|GPU=Intel HD Graphics|result=Perfect 60FPS|tester=Honguito98}}
{{testing/entry|revision=3.0-370|OS=Arch Linux 3.1.3|CPU=Intel Core 2 Quad Q8400 @ 2.66 GHz|GPU=NVIDIA GeForce 9500 GT|result=Playable with the defaults settings (60FPS, minor glitches in sprites)|tester=zuargo}}
{{testing/entry|revision=3.0-370|OS=Arch Linux 3.1.3|CPU=Intel Core 2 Quad Q8400 @ 2.66 GHz|GPU=NVIDIA GeForce 9500 GT|result=Playable with the defaults settings (60FPS, minor glitches in sprites)|tester=zuargo}}
{{testing/entry|revision=4.0-5293|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect with default settings, constant 100% speed. Only problem noticed is some letters will display as small white rectangles instead of the proper texture regardless of texture cache setting, but it's usually only one letter per block of text so it's easy to understand what the message is saying anyways.|tester=Xerxes}}
{{testing/entry|revision=4.0-5293|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3 GHz|GPU=NVIDIA GeForce GTX 650|result=Almost perfect with default settings, constant 100% speed. Only problem noticed is some letters will display as small white rectangles instead of the proper texture regardless of texture cache setting, but it's usually only one letter per block of text so it's easy to understand what the message is saying anyways.|tester=Xerxes}}

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