The Legend of Zelda: The Wind Waker: Difference between revisions

Jump to navigation Jump to search
m
→‎Testing: General maintenance with AutoWikiBrowser in Bot mode
m (General maintenance with AutoWikiBrowser in Bot mode)
m (→‎Testing: General maintenance with AutoWikiBrowser in Bot mode)
 
Line 454: Line 454:
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5 @ 2.5 GHz|GPU=AMD Radeon HD|result=Fully playable at full speed. Internal resolution at 2x native (1280x1056) and fullscreen resolution at 1920x1080. No glitches when playing at normal aspect ratio, but there are some pop-in issues at the edges when playing with the wide screen hack enabled. Otherwise flawless, and this game scales and runs beautifully.|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5 @ 2.5 GHz|GPU=AMD Radeon HD|result=Fully playable at full speed. Internal resolution at 2x native (1280x1056) and fullscreen resolution at 1920x1080. No glitches when playing at normal aspect ratio, but there are some pop-in issues at the edges when playing with the wide screen hack enabled. Otherwise flawless, and this game scales and runs beautifully.|tester=}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 260|result=With CPU at stock 2.4 GHz clock speed, unplayably slow regardless of configuration (constant stuttering, frame rates below 80%). At 3.2 GHz OC, max frame rates even in OpenGL mode at 1920x1080 with 3x internal resolution. In retrospect, the GameCube's hardware couldn't do this game justice; when enhanced its graphics are stunning even by today's standards.|tester=Sesshy}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 260|result=With CPU at stock 2.4 GHz clock speed, unplayably slow regardless of configuration (constant stuttering, frame rates below 80%). At 3.2 GHz OC, max frame rates even in OpenGL mode at 1920x1080 with 3x internal resolution. In retrospect, the GameCube's hardware couldn't do this game justice; when enhanced its graphics are stunning even by today's standards.|tester=Sesshy}}
{{testing/entry|revision=7688|OS=Windows 7|CPU=Intel Core I3-380M @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5470|result=Excellent, some issues with fog (a little slower than other places) and some sound issues|tester=Kidpaddle59}}
{{testing/entry|revision=7688|OS=Windows 7|CPU=Intel Core i3-380M @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5470|result=Excellent, some issues with fog (a little slower than other places) and some sound issues|tester=Kidpaddle59}}
{{testing/entry|revision=7688|OS=Windows 7|CPU=Intel Core i5 @ 2.88 GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable with DX11 plugin, at 4x native resolution with x8 Anti-Alias samples and x16 Anisotropic filtering samples. No bugs/glitches and runs at a stable framerate.|tester=ImpishRazor}}
{{testing/entry|revision=7688|OS=Windows 7|CPU=Intel Core i5 @ 2.88 GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable with DX11 plugin, at 4x native resolution with x8 Anti-Alias samples and x16 Anisotropic filtering samples. No bugs/glitches and runs at a stable framerate.|tester=ImpishRazor}}
{{testing/entry|revision=7689|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=NVIDIA GeForce 310M|result=The game runs most of time at 30FPS (sometimes in wide places or scenes with too much effects, it goes down to around 23FPS). Almost perfect playable, but to reach a smooth play  anti-aliasing can't be turned on. The ''fix item hang'' patch is needed to skip occasional black screens. To keep the audio working, the HLE DSP has to be used.|tester=Colorado Guilherme}}
{{testing/entry|revision=7689|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=NVIDIA GeForce 310M|result=The game runs most of time at 30FPS (sometimes in wide places or scenes with too much effects, it goes down to around 23FPS). Almost perfect playable, but to reach a smooth play  anti-aliasing can't be turned on. The ''fix item hang'' patch is needed to skip occasional black screens. To keep the audio working, the HLE DSP has to be used.|tester=Colorado Guilherme}}

Navigation menu