Super Mario Sunshine: Difference between revisions

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Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering
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(Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering)
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=6569|OS=Windows 7|CPU=AMD Phenom II X2 550 @ 3.1 GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 50-60FPS with DX9 plug-in, OpenCL Enabled and Recommended Configuration|tester=}}
{{testing/entry|revision=r6569|OS=Windows 7|CPU=AMD Phenom II X2 550 @ 3.1 GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 50-60FPS with DX9 plug-in, OpenCL Enabled and Recommended Configuration|tester=}}
{{testing/entry|revision=6800|OS=Windows XP|CPU=Intel Atom N270 @ 1.6 GHz|GPU=Intel GMA 945|result=Very playable 8-10FPS. Disable Lighting and sound Off for best performance.|tester=LORPAL}}
{{testing/entry|revision=r6800|OS=Windows XP|CPU=Intel Atom N270 @ 1.6 GHz|GPU=Intel GMA 945|result=Very playable 8-10FPS. Disable Lighting and sound Off for best performance.|tester=LORPAL}}
{{testing/entry|revision=6879|OS=Windows 7|CPU=AMD Phenom II X3 N830 @ 2.1 GHz|GPU=ATI Mobility Radeon HD 5650|result=Fully Playable 60-80FPS with DX11 plug-in|tester=}}
{{testing/entry|revision=r6879|OS=Windows 7|CPU=AMD Phenom II X3 N830 @ 2.1 GHz|GPU=ATI Mobility Radeon HD 5650|result=Fully Playable 60-80FPS with DX11 plug-in|tester=}}
{{testing/entry|revision=7283|OS=Windows 7|CPU=Intel Core i3-2310 @ 2.1 GHz|GPU=Intel HD Graphics|result=Fully playable with a resolution of "size of the window." sometimes slows down the game (ex. on the Isle Delfino just at the statue) lower than 20FPS in USA version|tester=Honguito98}}
{{testing/entry|revision=r7283|OS=Windows 7|CPU=Intel Core i3-2310 @ 2.1 GHz|GPU=Intel HD Graphics|result=Fully playable with a resolution of "size of the window." sometimes slows down the game (ex. on the Isle Delfino just at the statue) lower than 20FPS in USA version|tester=Honguito98}}
{{testing/entry|revision=7310|OS=Windows 7|CPU=Intel Pentium E5300 @ 2.6 GHz|GPU=ATI Radeon HD 5450|result=Fully Playable 15-25FPS (45-50FPS video) (PAL)--> 65-100% speed with DX9 plugin,Open CL,Disable fog.If you use EFB copy to texture you can play at 100% speed but sometimes you can have any graphics problem|tester=Markon89}}
{{testing/entry|revision=r7310|OS=Windows 7|CPU=Intel Pentium E5300 @ 2.6 GHz|GPU=ATI Radeon HD 5450|result=Fully Playable 15-25FPS (45-50FPS video) (PAL)--> 65-100% speed with DX9 plugin,Open CL,Disable fog.If you use EFB copy to texture you can play at 100% speed but sometimes you can have any graphics problem|tester=Markon89}}
{{testing/entry|revision=7419|OS=Mac OS X 10.6.7|CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M|result=Fully Playable 10-20FPS at 45 - 95 % seems to slow down when NPCs come on screen|tester=FeelGoodChicken}}
{{testing/entry|revision=r7419|OS=Mac OS X 10.6.7|CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M|result=Fully Playable 10-20FPS at 45 - 95 % seems to slow down when NPCs come on screen|tester=FeelGoodChicken}}
{{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Pentium Single Core @ 4.15 GHz|GPU=NVIDIA GeForce GTS 250|result=Playable! smooth gameplay when indoors or when there are little to no NPCs around but functional.|tester=Redstorm3265}}
{{testing/entry|revision=r7540|OS=Windows 7|CPU=Intel Pentium Single Core @ 4.15 GHz|GPU=NVIDIA GeForce GTS 250|result=Playable! smooth gameplay when indoors or when there are little to no NPCs around but functional.|tester=Redstorm3265}}
{{testing/entry|revision=7593|OS=Windows 7|CPU=Intel Core i7-740QM @ 1.6 GHz-2.8 GHz|GPU=ATI Radeon Radeon HD 5870M|result=Perfectly Playable like on the console: 50/60FPS (PAL/NTSC) with DX9 plug-in and Recommended Configuration|tester=Thundereus}}
{{testing/entry|revision=r7593|OS=Windows 7|CPU=Intel Core i7-740QM @ 1.6 GHz-2.8 GHz|GPU=ATI Radeon Radeon HD 5870M|result=Perfectly Playable like on the console: 50/60FPS (PAL/NTSC) with DX9 plug-in and Recommended Configuration|tester=Thundereus}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Turion II M520 @ 2.3 GHz|GPU=ATI Radeon HD 4200|result=Runs great at 20-25FPS with the dx11 plugin, and change the texture accuracy to fastest, enable OpenCL and OpenMP, disable fog, change EFB copies to RAM and enable cache, enable cache display lists and fast mipmaps and also hide shader errors.|tester=Beecher}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Turion II M520 @ 2.3 GHz|GPU=ATI Radeon HD 4200|result=Runs great at 20-25FPS with the dx11 plugin, and change the texture accuracy to fastest, enable OpenCL and OpenMP, disable fog, change EFB copies to RAM and enable cache, enable cache display lists and fast mipmaps and also hide shader errors.|tester=Beecher}}
{{testing/entry|revision=3.0|OS=Ubuntu 12.04|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GT 430|result=Fully Playable: 50-60FPS with OpenGL plug-in, OpenCL Enabled, Upscaling Auto stretch (1080P), Anti Aliasing 4X, OpenMP decode; Sound with DSP-LLE Files on one thread CPU core & Alsa|tester // Experimental compiler JIT=}}
{{testing/entry|revision=3.0|OS=Ubuntu 12.04|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GT 430|result=Fully Playable: 50-60FPS with OpenGL plug-in, OpenCL Enabled, Upscaling Auto stretch (1080P), Anti Aliasing 4X, OpenMP decode; Sound with DSP-LLE Files on one thread CPU core & Alsa|tester // Experimental compiler JIT=}}
{{testing/entry|revision=3.0-94|OS=Windows 7|CPU=Intel Core 2 Duo E4500 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Playable: constant 30FPS, except in big areas (20-30FPS).|tester=mbc07}}
{{testing/entry|revision=3.0-94|OS=Windows 7|CPU=Intel Core 2 Duo E4500 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Playable: constant 30FPS, except in big areas (20-30FPS).|tester=mbc07}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=AMD Radeon HD 6370M|result=Fully Playable: Graphics and sound can stall for a fraction of a second between scene changes occasionally causing a slight sound stutter, again for a fraction of a second, otherwise no known problems.|tester=}}
{{testing/entry|revision=r7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=AMD Radeon HD 6370M|result=Fully Playable: Graphics and sound can stall for a fraction of a second between scene changes occasionally causing a slight sound stutter, again for a fraction of a second, otherwise no known problems.|tester=}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-750 @ 2.67 GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable. 30FPS consistent, with very rare drops to around 90%. Only exception is secret shine involving tall grass and 8 red coins, which runs around 60%.|tester=crumbworks}}
{{testing/entry|revision=3.0-204|OS=Windows 7|CPU=Intel Core i5-750 @ 2.67 GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable. 30FPS consistent, with very rare drops to around 90%. Only exception is secret shine involving tall grass and 8 red coins, which runs around 60%.|tester=crumbworks}}
{{testing/entry|revision=3.0-369|OS=Windows 7|CPU=AMD Phenom II X4 940 @ 3.35 GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=Constant 30FPS in almost all areas. Direct3D9, 1280x1024, 2X Internal Res, 9X SSAA, Disabled Scaled EFB Copy (avoids sliding goo), EFB Copy to RAM. No heat wave/blur (due to revision & personal preference). Goo is rendered fine. Only found 1 missing texture but it's minor. 48 sprites in and no major issues found so far.|tester=Jodeth}}
{{testing/entry|revision=3.0-369|OS=Windows 7|CPU=AMD Phenom II X4 940 @ 3.35 GHz|GPU=NVIDIA GeForce GTX 660 Ti|result=Constant 30FPS in almost all areas. Direct3D9, 1280x1024, 2X Internal Res, 9X SSAA, Disabled Scaled EFB Copy (avoids sliding goo), EFB Copy to RAM. No heat wave/blur (due to revision & personal preference). Goo is rendered fine. Only found 1 missing texture but it's minor. 48 sprites in and no major issues found so far.|tester=Jodeth}}

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