Epic Mickey: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Disney Epic Mickey
|developer = Junction Point Studios
|image        = [[File:Disney Epic Mickey.jpg‎|300px]]
|publisher = Disney Interactive Studios
|developer     = Junction Point Studios
|genre = Platformer, Action-adventure
|publisher     = Disney Interactive Studios
|modes = Single-player
|genre         = Platformer, Action-adventure
|platforms = [[Wii]]
|modes         = Single-player
|input = Wii Remote, Nunchuk
|platforms     = [[Wii]]
|image = [[File:Disney Epic Mickey.jpg|300px]]
|input         = Wii Remote, Nunchuk
}}
|compatibility = {{Ratings|name=Disney Epic Mickey}}}}


'''''Disney Epic Mickey''''' (frequently referred to as '''Epic Mickey''') is a Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc. and developed by Junction Point Studios for the Wii console, using Emergent Game Technologies' Gamebryo Engine. ''Epic Mickey'' is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current pleasant, cheerful image and reintroducing the more devious side of his personality. Spector has collaborated with Walt Disney Animation Studios and Pixar in conjunction with the project. The game was officially announced on October 28, 2009 in London. The game was released on November 25, 2010 in Europe and on November 30 in North America.
'''''Disney Epic Mickey''''' (frequently referred to as '''Epic Mickey''') is a Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc. and developed by Junction Point Studios for the [[Wii]] console, using Emergent Game Technologies' Gamebryo Engine. ''Epic Mickey'' is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current pleasant, cheerful image and reintroducing the more devious side of his personality. Spector has collaborated with Walt Disney Animation Studios and Pixar in conjunction with the project. The game was officially announced on October 28, 2009 in London. The game was released on November 25, 2010 in Europe and on November 30 in North America.


''Epic Mickey'' is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Different alliances, side-quests and power-ups are made available depending on the actions of the player. It is also possible to avoid boss battles if specific actions are taken.
''Epic Mickey'' is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Different alliances, side-quests and power-ups are made available depending on the actions of the player. It is also possible to avoid boss battles if specific actions are taken.


== Problems ==
== Problems ==
===x64 Recompiler Issues===
=== x64 Recompiler Issues ===
To run this game on Dolphin x64 use the JITiL experimental recompiler, as the default JIT recompiler hangs before start. Refer {{issue|3520}}.
To run this game on Dolphin x64 use the JITiL experimental recompiler, as the default JIT recompiler hangs before start. Refer {{issue|3520}}.


===Scrambled Fonts===
=== Scrambled Fonts ===
Font issues may occur if Safe Texture Cache is disabled or set to "Fast".
Font issues may occur if Safe Texture Cache is disabled or set to "Fast".


===Scrambled Cinematics===
=== Scrambled Cinematics ===
Cinematics issues may occur if Force Bi/Trilinear Filtering is enabled. For OpenGL also try setting EFB scale to 2x.
Cinematics issues may occur if Force Bi/Trilinear Filtering is enabled. For OpenGL also try setting EFB scale to 2x.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            = JITiL
|cpuengine            = JITiL
|cpuenginenotes      = JIT recompiler hangs before start
|cpuenginenotes      = JIT recompiler hangs before start
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          = Off
|forcefilter          = Off
|forcefilternotes      = Prevents scrambled cinematics
|forcefilternotes      = Prevents scrambled cinematics
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      = Normal
|accuratetexturecache      = Normal
|accuratetexturecachenotes = Prevents scrambled fonts
|accuratetexturecachenotes = Prevents scrambled fonts
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityVersion|6546|****}}
{{VersionCompatibilityVersion|6546|****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=6546|OS=Linux Ubuntu 10.10 x86_64|CPU=Intel Core i7-920|GPU=nVidia GeForce GTX 260|result=Mostly fine. The occasional garbled font character even with safe texture on. Had some freezes on the first area but it seems to be fine after that. Sound sometimes cuts out or music stutters (I think going into the menu by pressing 2 and back out fixes it). EFB Scale must be 2x to stop videos corrupting.|tester=}}
{{testing/entry|revision=6546|OS=Linux Ubuntu 10.10 x86_64|CPU=Intel Core i7-920|GPU=nVidia GeForce GTX 260|result=Mostly fine. The occasional garbled font character even with safe texture on. Had some freezes on the first area but it seems to be fine after that. Sound sometimes cuts out or music stutters (I think going into the menu by pressing 2 and back out fixes it). EFB Scale must be 2x to stop videos corrupting.|tester=|tester=}}
{{Test Entry|revision=7120|OS=Windows 7 x64|CPU=AMD Phenom X6 1090T|GPU=ATI Radeon HD 4770|result=Occasional garbled font character even with safe texture on; some freezes on the first area; sound sometimes cuts out or music stutters. The '''game''' runs perfectly in 1080p.|tester=}}
{{testing/entry|revision=7120|OS=Windows 7 x64|CPU=AMD Phenom X6 1090T|GPU=ATI Radeon HD 4770|result=Occasional garbled font character even with safe texture on; some freezes on the first area; sound sometimes cuts out or music stutters. The '''game''' runs perfectly in 1080p.|tester=|tester=}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% for the most part.  Music occasionally cuts out.  Graphical line glitches during the intro movie are still present.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs 100% for the most part.  Music occasionally cuts out.  Graphical line glitches during the intro movie are still present.|tester=|tester=MegaJump}}
|}
{{testing/end}}
 
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=lLPQdfqx3R8 (Wii) Epic Mickey run game in window Dolphin (720p)]
 


==Gameplay Videos==
*[http://www.youtube.com/watch?v=lLPQdfqx3R8 (Wii) Epic Mickey run game in windiw Dolphin (720p)]




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[[Category:Action-adventure games]]
[[Category:Action-adventure games]]
[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Platform games]]
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