Donkey Kong Country Returns: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Donkey Kong Country Returns
|developer = Retro Studios<br/>Nintendo
|image        = [[File:DKCReturns.jpg|300px|Donkey Kong Country Returns‎]]
|publisher = Nintendo
|developer     = Retro Studios<br/>Nintendo
|series = ''Donkey Kong''
|publisher     = Nintendo
|genre = Platformer
|series       = ''Donkey Kong''
|modes = Single-Player, Multiplayer
|genre         = Platformer
|platforms = [[Wii]]
|modes         = Single-Player, Multiplayer
|input = Wii Remote
|platforms     = [[Wii]]
|image = [[File:DKCReturns.jpg|300px]]
|input         = Wii Remote
|compatibility = {{RatingsWii|name=Donkey Kong Country Returns}}
}}
}}


'''''Donkey Kong Country Returns''''', known as Donkey Kong Returns (ドンキーコング リターンズ?) in Japan, is a side-scrolling 2.5D platform game developed by Retro Studios, and released by Nintendo for the [[Wii]] console on November 21, 2010 in North America. It is the series' first traditional home console installment since [[Donkey Kong Jungle Beat]], and also the first [[Donkey Kong Country]] entry not to involve Rare during the development
'''''Donkey Kong Country Returns''''', known as Donkey Kong Returns, is a side-scrolling 2.5D platform game developed by Retro Studios, and released by Nintendo for the [[Wii]] console on November 21, 2010 in North America. It is the series' first traditional home console installment since Donkey Kong Jungle Beat, and also the first Donkey Kong Country entry not to involve Rare during the development.


== Problems ==
== Problems ==
===Odd Primary Colored Halo===
=== Odd Primary Colored Halo ===
Sometime bananas and other objects get an odd primary colored halo (typically red), refer {{issue|2068}}. In game this can be addressed by briefly visiting the Wii home screen and then exiting back to the game, but such doesn't work during the title screens.
Sometime bananas and other objects get an odd primary colored halo (typically red), refer {{issue|2068}}. In game this can be addressed by briefly visiting the Wii home screen and then exiting back to the game, but such doesn't work during the title screens.


===Cut-off Sound===
=== Cut-off Sound ===
Sound effects sometimes stop working, but will typically restart in later levels.
Sound effects sometimes stop working, but will typically restart in later levels.


===Odd Off-putting Sounds===
=== Odd Off-putting Sounds ===
Odd erroneous sounds will sometimes endlessly repeat, particularly when beginning a level. This can be addressed by briefly visiting the Wii home screen and then exiting back to the game.
Odd erroneous sounds will sometimes endlessly repeat, particularly when beginning a level. This can be addressed by briefly visiting the Wii home screen and then exiting back to the game.


===Random Freezing===
=== Random Freezing ===
Random freezing, particularly during level loading screens, "Lock threads to core" corrects for this, refer {{issue|3576}}.
Random freezing, particularly during level loading screens, "Lock threads to core" corrects for this, refer {{issue|3576}}.


===Low Resolution DK===
=== Low Resolution DK ===
If "EFB to RAM" is used Donkey Kong will appear blocky and pixelated, "EFB to Texture" corrects for this.
If "EFB to RAM" is used Donkey Kong will appear blocky and pixelated, "EFB to Texture" corrects for this.


===Garbled Text===
=== Garbled Text ===
Garbled text can be fixed using "Fast" "Safe Texture Cache".
Garbled text can be fixed using "Fast" "Safe Texture Cache".


===Super Guide May Die===
=== Super Guide May Die ===
The Super Guide may fail or die because the game and Super Guide recordings fall out of sync. Fortunately, the game continues as if he won.
The Super Guide may fail or die because the game and Super Guide recordings fall out of sync. Fortunately, the game continues as if he won.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|lockthreadstocore        = On
|lockthreadstocore        = On
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Replace 'revision' with an SVN revision number (like 6789), a Dolphin release (like 3.0), or a git revision number (like 3.0-50)-->
{{VersionCompatibilityVersion|6461|****}}
{{VersionCompatibilityVersion|6461|****}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=6501|OS=Windows 7 x64|CPU=AMD 965 Phenom II X4 @ 3.4GHz|GPU=ATI Radeon HD 5770|result=Playable|tester=}}
{{testing/entry|revision=6501|OS=Windows 7 x64|CPU=AMD 965 Phenom II X4 @ 3.4GHz|GPU=ATI Radeon HD 5770|result=Playable|tester=|tester=}}
{{Test Entry|revision=6631|OS=Windows 7 x64|CPU=Intel E4300 Core 2 Duo @ 1.8GHz|GPU=nVidia GeForce GTS 250|result=Playable|tester=}}
{{testing/entry|revision=6631|OS=Windows 7 x64|CPU=Intel E4300 Core 2 Duo @ 1.8GHz|GPU=nVidia GeForce GTS 250|result=Playable|tester=|tester=}}
{{Test Entry|revision=6871|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Playable|tester=}}
{{testing/entry|revision=6871|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550|GPU=nVidia GeForce GTX 275|result=Playable|tester=|tester=}}
{{Test Entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=}}
{{testing/entry|revision=7696|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Perfect. Locked at 60fps in DX11 with AA Samples 8 (quality 16), AF x16, and Internal Resolution x4 (2560x2112), at 1920x1080.|tester=|tester=}}
{{Test Entry|revision=7093|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500|GPU=nVidia GeForce GTX 470|result=Playable|tester=}}
{{testing/entry|revision=7093|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8500|GPU=nVidia GeForce GTX 470|result=Playable|tester=|tester=}}
{{Test Entry|revision=7095|OS=Linux x86_64|CPU=AMD Phenom II X6 1090T|GPU=nVidia GeForce GTS 450|result=Playable|tester=}}
{{testing/entry|revision=7095|OS=Linux x86_64|CPU=AMD Phenom II X6 1090T|GPU=nVidia GeForce GTS 450|result=Playable|tester=|tester=}}
{{Test Entry|revision=7302|OS=Windows XP x86|CPU=Intel E7400 Core 2 Duo @ 2.8GHz|GPU=nVidia GeForce 9800 GT|result=Playable|tester=}}
{{testing/entry|revision=7302|OS=Windows XP x86|CPU=Intel E7400 Core 2 Duo @ 2.8GHz|GPU=nVidia GeForce 9800 GT|result=Playable|tester=|tester=}}
{{Test Entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=50 - 40 FPS, Playable but not full speed.|tester=}}
{{testing/entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=50 - 40 FPS, Playable but not full speed.|tester=|tester=}}
{{Test Entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB|result=playable but not full speed (50-52 fps).|tester=Gix}}
{{testing/entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X6 1090T @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB|result=playable but not full speed (50-52 fps).|tester=|tester=Gix}}
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%.  Must use Virtual EFB for sharpest graphics.  Super Guide still dies.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 100%.  Must use Virtual EFB for sharpest graphics.  Super Guide still dies.|tester=|tester=MegaJump}}
{{Test Entry|revision=7671|OS=Mac OS X 10.6|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9400M|result=Playable, not full speed (~24fps) and slight graphical corruption on main characters. Slight audio glitch, too.|tester=Sanjamal}}
{{testing/entry|revision=7671|OS=Mac OS X 10.6|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=nVidia GeForce 9400M|result=Playable, not full speed (~24fps) and slight graphical corruption on main characters. Slight audio glitch, too.|tester=|tester=Sanjamal}}
{{Test Entry|revision=7714|OS=Windows 7 x86|CPU=AMD 955 Phenom II X4 @ 3.2GHz|GPU=nVidia GeForce 9800|result=Playable, not full speed (35-41fps)|tester=Bruno}}
{{testing/entry|revision=7714|OS=Windows 7 x86|CPU=AMD 955 Phenom II X4 @ 3.2GHz|GPU=nVidia GeForce 9800|result=Playable, not full speed (35-41fps)|tester=|tester=Bruno}}
|}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
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== Dolphin Forum Links ==
== Dolphin Forum Links ==
*[http://forums.dolphin-emulator.com/showthread.php?tid=13170&page=1 (Wii) Donkey Kong Country Returns]
*[http://forums.dolphin-emulator.com/showthread.php?tid=13170&page=1 (Wii) Donkey Kong Country Returns]


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Platformer games]]
[[Category:Multiplayer games]]
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