Ogre Battle 64: Person of Lordly Caliber: Difference between revisions

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Fleshed out. Original created said "Works well on progect 64", so I'm ignoring his report.
(Created page with "An Epic role playing game with a uniqe style of gamplay... one of the only role playing games for the N64 and it is a gem. Works well on progect 64.... 4 out of 5 stars... ...")
 
(Fleshed out. Original created said "Works well on progect 64", so I'm ignoring his report.)
Line 1: Line 1:
An Epic role playing game with a uniqe style of gamplay... one of the only role playing games for the N64 and it is a gem.
{{Infobox VG
|image        = [[File:OgreBattle64Box.jpg|300px]]
|developer    = Quest
|publisher    = '''Nintendo 64'''<br />{{vgrelease|JP=Nintendo/Quest}} {{vgrelease|NA=Atlus}}'''Virtual Console'''<br />Square Enix
|series        = ''Ogre Battle''
|released      = '''Nintendo 64'''<BR>{{vgrelease|JP=July 14, 1999|NA=October 7, 2000}}'''Virtual Console'''<BR>{{vgrelease|JP=January 26, 2010|EU=March 26, 2010|NA=March 29, 2010}}
|genre        = Tactical RPG, Real-time strategy
|modes        = Single-player
|platforms    = [[Nintendo 64]], [[Virtual Console]]
|input        = GameCube Controller, Classic Controller
|compatibility = {{RatingsWii|name=Ogre Battle 64: Person of Lordly Caliber}}
}}


'''''Ogre Battle 64: Person of Lordly Caliber''''' ''(オウガバトル64 Person of Lordly Caliber Ōga Batoru Rokujūyon Pāson obu rōdorī Kyaribā)'', sequel to [[Ogre Battle: The March of the Black Queen]], is a real-time strategy role-playing video game developed by Quest and published by Atlus for the [[Nintendo 64]].


Works well on progect 64.... 4 out of 5 stars...  minor glitches in the scenery sometimes pop up... the landscap will sometimes turn black in battle mode..... this only happens sometimes, and more often in fullscreen mode.... but as you hardly notice the scenery in battle mode any ways, its not a big deal.
The game is real-time strategy role-playing game based on tactical RPG concepts. Magnus, the protagonist, commands a battalion of up to 40 troops. Members of the battalion are sectioned off into units, by the player. Units are deployed throughout the map, and do battle with other units. Combat is performed in "semi-real time", with multiple characters attacking at once.


sometimes the scenery will change from what ever town your visting to a farm with a old man and a dog... sometimes it changes back to the orignal location ur soposed to be in a few seconds later.... or something u need to finish the diolog before the glitch ends and you are returned to were you are sopposed to be.
Ogre Battle 64 was released to the North American [[Virtual Console]] on March 29, 2010. It was the first third-party N64 game available on the North American Virtual Console.


besides for the minor tempoary glitches in the scenery... the game is fully playable and any problems you may see in the scenery you proably wont even notice much
== Problems  ==


**** PLAYABLE.  (however the game is too long for me to finish, but its most likley playable from start to finish)
== Configuration ==
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== Version Compatibility ==
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== Testing ==
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== Gameplay Videos ==
 
[[Category:Virtual console games]]
[[Category:Tactical role-playing games]]

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