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edits
Progress Continues
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(Undoing vandalism. God, I hate how we didn't see IP edits before. There was vandalism we didn't even -notice- here.) |
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'''''F-Zero GX''''' is a futuristic racing video game for the Nintendo [[GameCube]] console. Developed by Sega's Amusement Vision department and published by Nintendo, it was released in Japan, Europe and North America in 2003. [[F-Zero AX]], the arcade counterpart of ''GX'', uses hardware conceived from a business alliance between Nintendo, Namco and Sega. ''F-Zero GX'' runs on an enhanced version of the engine that powered ''Super Monkey Ball''. ''F-Zero GX/AX'' was the first video game collaboration between Nintendo and Sega. The game received critical acclaim as one of the best racers of its time and the greatest racer on the GameCube platform. | '''''F-Zero GX''''' is a futuristic racing video game for the Nintendo [[GameCube]] console. Developed by Sega's Amusement Vision department and published by Nintendo, it was released in Japan, Europe and North America in 2003. [[F-Zero AX]], the arcade counterpart of ''GX'', uses hardware conceived from a business alliance between Nintendo, Namco and Sega. ''F-Zero GX'' runs on an enhanced version of the engine that powered ''Super Monkey Ball''. ''F-Zero GX/AX'' was the first video game collaboration between Nintendo and Sega. The game received critical acclaim as one of the best racers of its time and the greatest racer on the GameCube platform. | ||
== | == Problems == | ||
=== NTSC-J version not booting === | === NTSC-J version not booting === | ||
Activate "Enable MMU" or "MMU speed hack" to make the game boot | Activate "Enable MMU" or "MMU speed hack" to make the game boot. | ||
=== Dual Core Resets === | === Dual Core Resets === |