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{{Infobox VG | {{Infobox VG | ||
|image = [[File:LuigisMansionGC.jpg|300px]] | |image = [[File:LuigisMansionGC.jpg|300px]] | ||
|developer = Nintendo EAD | |developer = Nintendo EAD | ||
|publisher = Nintendo | |publisher = Nintendo | ||
|released = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002|AUS=May 17, 2002}} | |released = {{vgrelease|JP=September 14, 2001|NA=November 18, 2001|EU=May 3, 2002|AUS=May 17, 2002}} | ||
|genre = Action-adventure, Horror | |genre = Action-adventure, Horror | ||
|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-luigi-s-mansion--25940 | ||
}} | }} | ||
Line 13: | Line 13: | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
=== Poltergust 3000 Hose Disappears === | |||
In the cutscene where Luigi returns to the villa from Professor E. Gadd's Ghost Research Laboratory, the Hose of Luigi's Poltergust 3000 will keep disappearing. Refer {{issue|12520}}. | |||
{{image|Poltergust_3000.png|Dolphin: Poltergust 3000 hose disappears.}} | |||
{{image|Poltergust_3000_there.png|Console: Poltergust 3000 hose is always visible.|br}} | |||
=== Corruption of Luigi's Model === | |||
In the intro cutscene, Luigi's model will get corrupted if '''Dual Core''' is enabled. | |||
{{image|Luigi_corrupted.png|Luigi's model corrupted (Dual Core enabled)}} | |||
{{image|Luigi_correct.png|Correct emulation (Dual Core disabled)|br}} | |||
=== | === Music Sheets Battle Static <span style="color:#aaa" title="This problem does not apply with the default settings.">(Non-Default Setting)</span> === | ||
With DSP LLE, there are bursts of static during the Music Sheets battle. See {{issue|7145}}. | |||
=== | === <s>Rumble</s> === | ||
Gamepad rumble does not work properly. Refer {{issue|10316}}. Fixed in {{revision|5.0-6899}}. | |||
=== <s> | === <s>Mario Portrait Blur</s> === | ||
The blurry effect on Mario's picture in King Boo's Hall is not emulated properly. Refer {{issue|11462}}. Fixed in {{revision|5.0-14120}}. | |||
{{Image|LM-MarioPortrait-Wrong.png|Missing effect}} | |||
{{Image|LM-MarioPortrait-Correct.png|Real hardware|br}} | |||
}}}} | |||
The | == Enhancements == | ||
=== 16:9 Widescreen Gecko Code === | |||
The built-in Widescreen Hack causes shadow issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | |||
==== NA ==== | |||
<pre>16:9 Aspect Ratio v2 (Widescreen) [Ralf] | |||
06003F00 0000004C | |||
3880FF95 38C002EB | |||
4E800020 A0C6003C | |||
1CC602EE 380003E8 | |||
7CC603D6 4E800020 | |||
80810124 80A1012C | |||
38600200 80010128 | |||
7CC42850 7CA30050 | |||
4E800020 A89D0000 | |||
38C10030 A81D0002 | |||
4E800020 00000000 | |||
040206A4 C0028870 | |||
04039368 4BFCAB99 | |||
0403AC40 4BFC92C1 | |||
0403BF78 4BFC7F95 | |||
0403D234 38830065 | |||
0403D270 3884001B | |||
0403D2B4 38840019 | |||
0403D2D4 3884002F | |||
0403D5D0 38A0005A | |||
0403D5DC 3863000E | |||
0403D6C4 60000000 | |||
0403D7E8 4BFC6719 | |||
0403E424 4BFC5ADD | |||
0403E4AC 4BFC5A55 | |||
0403E538 4BFC59C9 | |||
0403E5C0 4BFC5941 | |||
0403E76C 38800007 | |||
04040EF0 3800FF5B | |||
04044FF8 3800FFC0 | |||
04045004 3940023A | |||
04045028 388000F3 | |||
04045034 380000C2 | |||
0404CC78 4BFB7289 | |||
0405183C 4BFB26C5 | |||
04053290 4BFB0C71 | |||
040552D4 4BFAEC2D | |||
04056FBC 38C002BA | |||
04057000 389EFFE0 | |||
0405701C 4BFACEE5 | |||
04057050 4BFACED1 | |||
04057054 481A33F9 | |||
04057058 4BFACEE5 | |||
04115920 C0028870 | |||
024D0524 000001F4 | |||
</pre> | |||
=== < | <pre>GameBoy Horror Eye Camera 16:9 Aspect Ratio v2 Code Fix [Ralf] | ||
04010EE4 38040053 | |||
04010EEC 3863005A | |||
0403D568 3863000E | |||
0403D608 3863000E | |||
</pre> | |||
==== EU ==== | |||
<pre>16:9 Aspect Ratio v2 (Widescreen) [Ralf] | |||
06003F00 00000028 | |||
3880FF95 38C002EB | |||
4E800020 A0C6003C | |||
1CC602EE 380003E8 | |||
7CC603D6 4E800020 | |||
38C60038 480388F4 | |||
0402143C C00288C8 | |||
0403A70C 4BFC97F5 | |||
0403BFF4 4BFC7F0D | |||
0403C838 3B46FFB8 | |||
0403D30C 4BFC6C01 | |||
0403D95C 4BFC65C5 | |||
0403DA44 4BFC64DD | |||
0403E6B0 38830065 | |||
0403E6EC 3884001B | |||
0403E730 38840019 | |||
0403E750 3884002F | |||
0403EA4C 38A0005A | |||
0403EA58 3863000E | |||
0403EB40 60000000 | |||
0403EC78 4BFC5289 | |||
0403F524 38840053 | |||
0403F54C 38840053 | |||
0403F568 38840053 | |||
0403F990 4BFC4571 | |||
0403FA2C 4BFC44D5 | |||
0403FACC 4BFC4435 | |||
0403FB68 4BFC4399 | |||
0403FDEC 38800007 | |||
040403F0 381E002A | |||
0404254C 3800FF5B | |||
04043F5C 3BC7FFE2 | |||
04043F6C 3BA7FFEC | |||
040442B8 3B87FFE2 | |||
040442F0 3B67FFEC | |||
040464EC 3800FFC0 | |||
040464F8 39600284 | |||
04046524 388000BC | |||
04046530 380000C2 | |||
0404E4BC 4BFB5A45 | |||
04053700 4BFB0801 | |||
040550B8 4BFAEE49 | |||
040571B8 4BFACD49 | |||
04058F4C 38C002BA | |||
04058F90 389EFFE0 | |||
04058FAC 4BFAAF55 | |||
04058FDC 38600200 | |||
04118D88 C00288C8 | |||
024BDBEC 000001F4 | |||
044C7BFC 3F5851EC | |||
</pre> | |||
<pre>GameBoy Horror Eye Camera 16:9 Aspect Ratio v2 Code Fix [Ralf] | |||
04011AC4 38040053 | |||
04011ACC 3863005A | |||
0403E9E4 3863000E | |||
0403EA84 3863000E | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup due to the progressive scan option being disabled in the EU version. Use this Gecko code to re-enable it. | |||
<pre> | |||
Enable 50/60Hz Mode Option v3 [Ralf] | |||
C200F340 00000002 | |||
93ED00F8 93ED01B4 | |||
60000000 00000000 | |||
</pre> | |||
=== HD Texture Pack === | |||
*[https://forums.dolphin-emu.org/Thread-luigi-s-mansion-hd-texture-pack Luigi's Mansion HD Texture Pack] by Your Pal Fox (5x upscaling with manual redraws or edits) | |||
*[https://www.henrikomagnifico.com/luigis-mansion-4k Luigi's Mansion 4K Texture Pack] by Henriko Magnifico (8x upscaling with manual redraws or edits) | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
| | |dualcore = Off | ||
| | |dualcorenotes = Fix Luigi's model in the game intro | ||
}} | }} | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|1590|***|Audio broken}} | {{VersionCompatibilityVersion|1590|***|Audio broken}} | ||
{{VersionCompatibilityVersion|3854|****}} | {{VersionCompatibilityVersion|3854|****|}} | ||
{{VersionCompatibilityVersion|4.0-1288|****|Shadows fixed}} | {{VersionCompatibilityVersion|4.0-1288|****|Shadows fixed}} | ||
{{VersionCompatibilityVersion|4.0-2626|****|Lines on geometry fixed}} | |||
{{VersionCompatibilityVersion|4.0-7286|****|Sound emulation perfect}} | |||
{{VersionCompatibilityVersion|5.0-6899|****|Rumble fixed}} | |||
{{VersionCompatibilityVersion|5.0-14120|*****|Mario portrait effect fixed}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4341|OS=Windows Vista | {{testing/entry|revision=4341|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2 GHz|GPU=Intel GMA 945|result=Fully playable: 25-35FPS with default settings and DX9 plug-in|tester=}} | ||
{{testing/entry|revision=4598|OS=Windows Vista | {{testing/entry|revision=4598|OS=Windows Vista|CPU=Intel Core 2 Duo E4500 @ 2.2 GHz|GPU=Intel GMA 945|result=Playable: 20-30FPS but sometimes in-game sound mute completely, needing to restart emulator|tester=}} | ||
{{testing/entry|revision=6512|OS=Windows 7 | {{testing/entry|revision=6512|OS=Windows 7|CPU=AMD Phenom II X2 @ 3.1 GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 30FPS with DX11 plug-in, 4X AA and OpenCL Enabled|tester=}} | ||
{{testing/entry|revision=6676|OS=Windows XP | {{testing/entry|revision=6676|OS=Windows XP|CPU=Intel Core 2 Duo E4400 @ 2 GHz|GPU=ATI Radeon HD 4650|result=Fully Playable! 28-30FPS and 95-100% (Speed) almost all time. 25FPS and 92% in rare moments.|tester=DmitryN}} | ||
{{testing/entry|revision=6887|OS=Windows Vista | {{testing/entry|revision=6887|OS=Windows Vista|CPU=Intel Core 2 Duo T8100 @ 2.2 GHz|GPU=ATI Mobility Radeon HD 3470|result=Fully Playable: 30FPS with DX9 plug-in and OpenCL Enabled|tester=}} | ||
{{testing/entry|revision=6985|OS=Windows XP | {{testing/entry|revision=6985|OS=Windows XP|CPU=AMD Athlon 64 X2 @ 2.9 GHz|GPU=NVIDIA GeForce 9400 GT|result=Fully Playable: 21-30FPS with OpenGL plug-in and OpenCL Enabled|tester=}} | ||
{{testing/entry|revision=7310|OS=Windows 7 | {{testing/entry|revision=7310|OS=Windows 7|CPU=Intel Pentium E5300 @ 2.6 GHz|GPU=ATI Radeon HD 5450|result=Fully Playable 30FPS (50FPS video) (PAL)--> 100% speed with DX9 plugin,Open CL,Disable fog.|tester=Markon89}} | ||
{{testing/entry|revision=7480|OS= | {{testing/entry|revision=7480|OS=Ubuntu 11.04|CPU=Intel Pentium E2180 @ 2 GHz|GPU=NVIDIA GeForce 7300 GT|result=Fully playable: 25-35FPS with default settings until save game is loaded and OpenGL plug-in|tester=0ubuntu0}} | ||
{{testing/entry|revision=7583|OS= | {{testing/entry|revision=7583|OS=Ubuntu 10.10|CPU=AMD Phenom II @ 3 GHz|GPU=ATI Radeon HD 4250|result=Fully playable: 40-55FPS with default settings until save game is loaded and OpenGL plug-in|tester=dfoxpro}} | ||
{{testing/entry|revision=7687|OS=Windows 7 | {{testing/entry|revision=7687|OS=Windows 7|CPU=AMD Athlon 64 X2 4400 @ 2.2 GHz|GPU=NVIDIA GeForce GT 440|result=Nearly perfect, OpenGL and DX11 work with less performance but better image quality.|tester=Endres}} | ||
{{testing/entry|revision=3.0- | {{testing/entry|revision=3.0-151|OS=Windows Vista|CPU=Intel Pentium P6100 @ 2 GHz|GPU=Intel HD graphics|result=Works normally and fully playable but the graphics is all pixelated. To get a rid from the pixels is needed to change the resolution to 1280x720.|tester=}} | ||
{{testing/entry|revision=3.0-221|OS=Windows 7 |CPU=Intel Core i7-2620M @ 2.7 GHz|GPU=Intel HD 3000|result=Close to perfect. Do not run in DX9 or OpenGL for it will crash or have black-screen. Running at 720P at 30FPS consistently. No hitches with game play but use DX11 for Intel HD Graphics. No slowing down during boss fights either. Also running on a laptop.|tester=cohn}} | |||
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=AMD Phenom II X6 @ 3.2 GHz|GPU=AMD Radeon HD 5750|result=Perfect, but normal settings caused weird graphical problems. The screen seemed to have purple EFB problems. Disabling EFB turned them black. Checking "Ignore Format Changes" got rid of them.|tester=}} | |||
{{testing/entry|revision=3.0-751|OS=Windows 7 | {{testing/entry|revision=3.0-751|OS=Windows 7|CPU=AMD Athlon II X4 645 @ 3.1 GHz|GPU=AMD Radeon HD 6570|result=Fully playable; Runs perfectly at 30FPS throughout the whole game with DX9.|tester=}} | ||
{{testing/entry|revision=3.0-758|OS=Windows 7 | {{testing/entry|revision=3.0-758|OS=Windows 7|CPU=AMD Athlon II 4X 635 @ 3 GHz |GPU=NVIDIA GeForce GTX 480|result=No slowdowns and emulates perfectly @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}} | ||
{{testing/entry|revision=3.0-814|OS=Windows 7 | {{testing/entry|revision=3.0-814|OS=Windows 7|CPU=Intel Pentium e6700|GPU=NVIDIA GeForce GTS 450|result=100% speed, no slowdowns, no glitches, tested with DX11 at 2560x1440 w/ 8xAA 16xAF|tester=soapgoat}} | ||
{{testing/entry|revision=3.5- | {{testing/entry|revision=3.5-300|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Fully Playable @ 29-30FPS (60FPS at times) Direct3D9, 16xAF, 1366x768 Native Resolution|tester=DarkMatterHD1208}} | ||
{{testing/entry|revision=3.5- | {{testing/entry|revision=3.5-367|OS=Mac OS X 10.6|CPU=Intel Core 2 Duo @ 2.1 GHz|GPU=Intel GMA X3100 |result=Fully playable|tester=Radicalneoevo}} | ||
{{testing/entry|revision=3.5-392|OS=Windows 7 | {{testing/entry|revision=3.5-392|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce 560 Ti|result=Fullspeed, good sound with LLE, no shadows glitch makes it unplayable for me as it ruins the atmosphere of the game.|tester=}} | ||
{{testing/entry|revision=3.5-402|OS=Windows 7 | {{testing/entry|revision=3.5-402|OS=Windows 7|CPU=Intel Core i7-3770 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 680|result=Fully Playable without any lags with TXAA on from the NVIDIA Control Panel and in 1080p!|tester=StarDave}} | ||
{{testing/entry|revision=4.0|OS=Windows 7 | {{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 560|result= Works well but shadows are still missing, atmosphere of the game is ruined because of this. |tester=}} | ||
{{testing/entry|revision=4.0.1|OS=Windows 7 | {{testing/entry|revision=4.0.1|OS=Windows 7 |CPU=Intel Core i5-3570K @ 4.4 GHz|GPU=NVIDIA GeForce GTX 460|result=Game is 100% playable. Shadows do not work in 4.0.1 still. OpenGL backend AA and AF are 100% working. Game runs just fine. Set EFB copies to "Texture" to help with low resolution mirrors and keep texture accuracy to fast to give you a speedup.|tester=Kilobytez95}} | ||
{{testing/entry|revision=4.0-1516|OS=Windows 8.1 | {{testing/entry|revision=4.0-1516|OS=Windows 8.1|CPU=Intel Core i7-3770K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 690|result=Fully playable. Shadows fixed. Direct3D, 16xAF, AAS8Q32, 1920x1080 3x Native|tester=PpmeiS}} | ||
{{testing/entry|revision=4.0-4247|OS=Windows 8.1|CPU=Intel Core i7-3630QM @ 2.4 GHz|GPU=NVIDIA GeForce GTX 670M|result=Fully Playable: FPS:30. Beat the game. Runs Perfect, no problems encountered. Native 2x, 1080p, 8x Anisotropic, no AA, DSP HLE Emulation, Xaudio2 Backend|tester=ZeraX}} | |||
{{testing/entry|revision=4.0-5752|OS=Windows 8.1|CPU=Intel Core i3 @ 1.9 GHz|GPU=Intel HD Graphics 4400|result=Playable: 20-40FPS with AA and Vsync off, Per-Pixel Lighting has little to no effect on FPS, internal res set to 1.5, Anisotropic Filtering set to 8x in OpenGL backend|tester=SharkTester}} | |||
{{testing/entry|revision=4.0-5759|OS=Windows 7|CPU=Intel Core i7-4770K @ 4 GHz|GPU=NVIDIA GeForce GTX 970|result=Fully Playable at 50FPS and at 100% Speed, no problems so far. Running on Direct3D at 4x Native Resolution with 4x AntiAlias and 8x Anistropic Filtering.|tester=Left4Pillz}} | |||
{{testing/entry|revision=4.0-6112|OS=Windows 7|CPU=Intel Core i7-3770K @3.5 GHz|GPU=NVIDIA GeForce GTX 770|result=Fully Playable at 1080p @60FPS with 4x native internal resolution and 8x anti-aliasing. Also works perfectly in widescreen with the same settings.|tester=Mangaman1001}} | |||
{{testing/entry|revision=4.0-7481|OS=Windows 10|CPU=Intel Core M-5y71 @1.2 GHz|GPU=Intel HD Graphics 5300|result=Unplayable, crashes entire emulator in OS when at start screen upon pressing start. Applies to 4.0-5283 thru current (4.0-7481) and likely many, many more builds prior to 4.0-5283. This issue does not exist for the last stable version, 4.0.2. Presumably GPU and/or OS dependent. |tester=Anonymous user}} | |||
{{testing/entry|revision=4.0-7725|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=NVIDIA GeForce GTX 660|result=Playable. Almost perfect. The only small issue I have detected is that the blurry effect on Mario's picture in King Boo's Hall is not emulated properly like in the actual game. At least within the European version.|tester=Kenny}} | |||
{{testing/entry|revision=4.0-8044|OS=Windows 10|CPU=Intel Core i5-4690K @ 4.2 GHz|GPU=NVIDIA GeForce GTX 660|result=Fully playable: Runs well above full speed on the OpenGL backend. Haven't encountered any problems.|tester=Aplayer12345}} | |||
{{testing/entry|revision=4.0-8076|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5 GHz|GPU=NVIDIA GeForce 610M|result=''GameID: GLME01''<br>Played the game from start to finish (no Hidden Mansion). No issues except for the Mario Portrait Blur effect not working.|tester=wildgoosespeeder}} | |||
{{testing/entry|revision=5.0-1424|OS=Windows 10|CPU=AMD Phenom II X6 1090T @ 3.2 GHz|GPU=AMD R9 280|result=Running at 3x internal resolution, 2xSMAA and 16xAF and DX11. Runs near perfect.|tester=Sam3}} | |||
{{testing/end}} | {{testing/end}} | ||
== Gameplay Videos == | == Gameplay Videos == | ||
<!--A full list of options is available at Template:VideoGallery/doc--> | |||
{{VideoGallery | {{VideoGallery | ||
|vid1= | |vid1=oVR0pDpynSA|cap1=Luigi's Mansion Dolphin 5.0 vs Gamecube comparison - The Retro Byte | ||
|vid2= | |vid2=Xx6aGzCASrw|cap2=Luigi's Mansion on Dolphin SVN r1590 | ||
|vid3= | |vid3=DTj_rV-8Lmg|cap3=Luigi mansion dolphin (r2962) | ||
|vid4=oV1gJ6Ccdos|cap4=Luigi's Mansion on Dolphin SVN R 3854 - GameCube Emulator | |vid4=oV1gJ6Ccdos|cap4=Luigi's Mansion on Dolphin SVN R 3854 - GameCube Emulator | ||
|vid5= | |vid5=JqYPioWNnoY|cap5=(r4525) - Test emulatora Dolphin: Luigi's Mansion (NGC) | ||
|vid6= | |vid6=EcnSxBsHEJI|cap6=Luigi's Mansion on Dolphin Wii/GC Emulator (720p HD) Full Speed (r5190) | ||
|vid7= | |vid7=ysKLEPUXhJo|cap7=Luigi's Mansion on PC Dolphin SVN r5326 | ||
|vid8=bMxZON3bII8| | |vid8=CYWI-JugFuU|cap8=Luigi's Mansion - Dolphin r5751 - DirectX 11 - OpenCL (720p) | ||
|vid9=bMxZON3bII8|cap9=Dolphin Emulator 4.0 - Luigi's Mansion (1080p HD) - Nintendo GameCube | |||
|vid10=YOADqQSngrE|cap10=Luigi's Mansion - NVIDIA SHIELD Android TV (2015) - Dolphin Emulator (720p60) - Nintendo GameCube | |||
|vid11=7lTE-c60jGo|cap11=(Dolphin 4.0-9081) Luigi's Mansion - Gameplay Nintendo Gamecube HD 1080p (Dolphin Emulator) (720p) | |||
|vid12=oBFR929EZn4|cap12=Luigi's Mansion 1080P (Dolphin Emulator 5.0) | |||
|vid13=WMNKOYWbHGw|cap13=NEW TEXTURES * Luigi's Mansion 1080P (Dolphin Emulator 5.0) | |||
|vid14=-0Qliu82RhU|cap14=Luigi's Mansion [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
|vid15=QEl9Tb6Vj6I|cap15=Luigi's Mansion v1.1 [PAL] [Gamecube] [Español] Dolphin 5.0 [1080p HD] | |||
|vid16=yYbppbISdcM|cap16=Dolphin Emulator 4K LUIGI'S MANSION HD TEXTURE PACK GAMECUBE 루이지 맨션 1 고해상도 텍스쳐 팩 | |||
}} | }} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Zelda ucode games]] | [[Category:Zelda ucode games]] | ||
[[Category:Games with texture packs]] |