F-Zero GX: Difference between revisions

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→‎Problems: OpenGL cutscene issues fixed by 4.0-4451
(→‎Problems: OpenGL cutscene issues fixed by 4.0-4451)
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The raindrops on the Lightning tracks are improperly rendered. Some areas will be inverted: areas that should have raindrops are empty, and areas that should be blank are filled with raindrops. The result is what appears to be a grid of dots scattered across certain tiles. It appears on all backends until {{revision|4.0-1192}}, where it is fixed in the OpenGL backend. D3D still exhibits the error and there is no solution for it at this time. See {{issue|6041}}.
The raindrops on the Lightning tracks are improperly rendered. Some areas will be inverted: areas that should have raindrops are empty, and areas that should be blank are filled with raindrops. The result is what appears to be a grid of dots scattered across certain tiles. It appears on all backends until {{revision|4.0-1192}}, where it is fixed in the OpenGL backend. D3D still exhibits the error and there is no solution for it at this time. See {{issue|6041}}.
{{image|F-ZeroGX-Raindrops.jpg|Right half is correct rendering, left half is the error|br}}
{{image|F-ZeroGX-Raindrops.jpg|Right half is correct rendering, left half is the error|br}}
=== Story Mode Cutscenes Blackscreen ===
As of {{revision|4.0-564}} the cutscenes in F-Zero GX no longer render in the OpenGL backend. D3D will still render them fine. See {{issue|6914}}.


=== Missing Boulder Shadows ===
=== Missing Boulder Shadows ===
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{{image|F-ZeroGXCustomCars.jpg|How custom cars display with a bad dump|br}}
{{image|F-ZeroGXCustomCars.jpg|How custom cars display with a bad dump|br}}
<!-- This problem is not Dolphin's fault, but people will think it is. So keeping it here even though it is user error. -->
<!-- This problem is not Dolphin's fault, but people will think it is. So keeping it here even though it is user error. -->
=== <s>Story Mode Cutscenes Blackscreen</s> ===
As of {{revision|4.0-564}} the cutscenes in F-Zero GX no longer render in the OpenGL backend. D3D will still render them fine. See {{issue|6914}}. Fixed by {{revision|4.0-4451}}.


=== <s>Rain on Lightning Track</s> ===
=== <s>Rain on Lightning Track</s> ===
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